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Charr names are fun. Short, simple, and fun to play around with. Me and some others all decided to be in the same warband, so we got sort of a theme going. Slash Redmaw, Axle Redfang, Duff Redclaw…yeah I think you get where this is going XD
(edited by Alpharius.2138)
I imagine it’s some sort of sacrifice, considering the SoS are pretty much a fanatic cult. Probably some bizarre ritual where all the women and any men who won’t “convert” are killed. It just sort of seems like something they’d do. The “sex slave” stuff seems less likely to me. Generally misogynist religious zealots abstain from that sort of thing …until nobody’s looking. >.>
It’s not likely, but it’s entirely possible. Rule 34. >_>
That’s the great thing about fluff, (or fitting yourself into the established lore for those of you who don’t speak Warhammer) everything makes sense if you’re creative enough. My Asura is an engineer because, being the eccentric Asura genius that he is, he’s utterly fascinated by the primitive feline races ability to produce functioning (albeit crude) technology using little to no magic. Building a turret using good old fashioned non-magical gears and cogs is a challenge, and a grand experiment.
It’s honestly not hard to explain any race/profession combination. It just takes giving your characters a little personality.
Well we know that right after taking the job she and the Forgotten set to straightening out Torment and turning it into The Redeemed Realm, which I imagine was no easy task. I mean you saw the place right? It was a kitten mess…gribbly bits and dead bug-gods all over the place.
I’ve always assumed that the limitations on the PC’s minions were self imposed . As common as it may be in Tyria, necromancy is still basically “messing with dead folks”. It’s bound to make people uncomfortable to see their friends and family’s body parts shuffling around. I imagine there’s a “line” that most necromancers don’t cross, that line being the soul-binding that seems to be required for the more advanced stuff. After all, it’s one thing to see your grandma’s arm attached to a walking meat-monster, it’s an entirely different to know that dear Granny’s tormented soul is bound up in the thing and she’s fully conscious of the whole horrid ordeal. I imagine a part of the training the average necromancer goes through includes lessons on what they can and can’t generally get away with without getting lynched by an angry mob. Now take somebody like Palawa..who can’t find a single #$%@ to give about how the general public feels about what he does..and those limitations are removed.
(edited by Alpharius.2138)
In regards to the Grawl, there were a few kicking around the southern Shiverpeaks in the old days that were assumed to be female. They had feminine names and were referred to as “Crone”, a title generally associated with females. It’s not really clear if they were actually women however, as they all used the same model.
I don’t agree with Logan’s choice, I think he made the wrong call, but can I honestly say I would have chosen differently? Probably not. It was a judgement call. He had a major decision to make, the repercussions of which would be potentially massive and devastating on a scale far beyond him no matter what he chose. He had a small amount of time to make this decision. What it basically came down to was a split second mental and emotional coin toss that, tragically, had the rest of his life riding on it. Poor kitten.
I believe it’s entirely a matter of perspective. The charr seemed evil to us back then because, well they where the enemy weren’t they. If somebody is actively trying to kill me, burn my home, and eat my family, well I’m not going to see their side of things very clearly. You could really copy and paste that perspective and apply it to how the charr felt about humanity. We knew Gwen as a troubled and emotionally scarred young woman who just wanted a family and a home. The charr never met this girl. They met an enemy, and one who butchered hundreds of their friends. I mean it’s war, good and evil have nothing to do with it, but to those involved, the enemy is always evil. None of what Anet has presented to us is very hard to believe when taken in the context of “this is what the people in the game are saying, not us.”- Have you ever seen a culture at war portray the enemy as anything but a baby eating, house burning, devil worshiping monster? How may posters in Cold War America read “Commies: They’re not evil, just misunderstood!” ?
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I don’t think it’s ever directly stated, but I believe it’s assumed that the characters have undergone some sort of training. I imagine it’s not to different from real life. You can have a natural aptitude for painting, but you’ll need practice or training to be any good. You can have a natural aptitude for cutting yourself and speaking to the dead, but you’ll need Necromancer training to summon anything more menacing than an undead squirrel.
It’s worth playing through because it’s a decent, solid game despite the age. The biggest problem at the moment is the lack of other people to actually play it with, but one of the best (or worst, depending on who you ask) parts of the game is you can basically solo the wholekittenthing using heroes and henchmen if you want to.
There was a long debate about this on the GW Guru forums a while back. It’s assumed that horses do, or at least did exist. The Canthans have a celestial horse (even though in the game it’s just a re-skinned Kirin) and one of the emperors was supposedly killed when his horse threw him. Nobody’s ever really bothered explaining why we don’t see horses. My guess is since we only hear of them in historic accounts and see them as long dead skeletons, they somehow went extinct.
Those of us who played GW1 where there, we saw what they did to themselves and it doesn’t look like there’s any coming back from that. However, the dwarves’ own legends state thet Great Dwarf created the dwarves at Anvil Rock, and since they effectively are the Great Dwarf now….maybe…O.o?
They were probably wiped out from the Charr moving back into Ascalon. I really don’t think they have anything to do with the Dragons.
That wouldn’t explain the current lack of Mergoyles in Kryta, assuming they disappeared along with their Ascalonian cousins.
I for one would have NOT left my friends to fight the nightmare god-beast on their own while I go off chasing some skirt. Even if it is a fairly attractive royal skirt.