Legendary Quaggan
Showing Posts For Amen.4293:
Legendary Quaggan
There is literally a bug that stops a player from moving whatsoever after fighting a Ranger. Obviously no environmental or conditions that prevent the movement. No idea what pet, ability, etc causes it and it doesn’t repro often but holy kitten I’m sure it doesn’t even matter because you must know… right? What QA or Release Management team would allow this to go on? I don’t care about your horrible class balance but this is a truly unbelievably terrible problem you need to fix in your next patch.
Legendary Quaggan
No I really love Tempest althought Fresh Air – Air Overload spam is a bit facerolly.
Legendary Quaggan
since 1-2 weeks i stuck everygame. stuck after a cc stuck after a root. i rly get sick of this. someone knows whats up or have the same kitten? its not i stucked in a wall more like stuck on kittening open field. what the hell is wrong
What this guy said. I get stuck after a run-in with a Ranger until I get knocked away. When I was running staff on my Ele I could burning retreat out of it but after I switched to scepter, I’m hosed. No debuff or condition or active ability, just straight up can’t move. Big problem for me and I can’t spare to swap another utility for Lightning Flash (which also works).
Legendary Quaggan
I guess you’d rather have us PvE camps and towers all day so you can talk about how we try to avoid fights instead. Reminder: this is the lowest bracket. I’m sure I’m not the only one here who derives more satisfaction from killing people than worrying about score totals.
Legendary Quaggan
Troll’s on me for mistyping “Nancy”.
Legendary Quaggan
The best part about this is when people actually stand around trying to aoe the rams while you blow them away with ballistas.
Legendary Quaggan
Bah you guys showed up before our wall could be completed.
Legendary Quaggan
Let’s hear from some of the Devona’s or Ferg’s guys who’ve come up against this epic defonse.
Legendary Quaggan
We Kainengers cherish the advice of the sagacious military strategist, Sun Tzu.
“Hold out baits to entice the enemy. Feign disorder, and build ten flame rams.”
“If he is secure at all points, be prepared for him. If he is in superior strength, build ten flame rams.”
“If equally matched, we can offer battle; if slightly inferior in numbers, we can avoid the enemy; if quite unequal in every way, we can build ten flame rams.”
Legendary Quaggan
Problem: My party made it to the large circular door just north of “Inquest Base KD-4” before we encountered a progression-halting bug. This was where the marker was for the in-dungeon quest “Help Zojja stop the Inquest” where we were to “Find the Inquest Headquarters”. The subsequent event did not activate after the two cinematic (the oh which I accidentally skipped) and we were eventually forced to disband.
After waiting five minutes, we ran back out of the tunnel into “Dredge Square” and cleared the entire room. We then returned to the quest marker and waited an additional five minutes. Still nothing. No dialogue options were given with either of the NPC’s (Zojja and Caithe). Finally, we all ported back to the beginning of the instance before exiting. We waited another five minutes outside the instance, zoned in, and ran back to the marker. Nothing! Super weird. My guess is that exiting the cinematics might have something to do with it here.
Legendary Quaggan