Showing Posts For Amiceli.3847:
Well there have to be more great ideas about Guild Halls. I think we all miss them in some way. Also GUILD WARS means fighting between guilds which is not possible at the moment ?!
Good point. I totally agree with you i liked the halls of gw1 without any really use but with a place you fell comfortable and private with your mates. I spent so much time there… Trophys of Guild missions and maybe future Guild dungeons would be awesome enough. Crafting tables in a guild hall are not really OP to me because you can acces them in every city aswell as in some outposts too. Its just a place of piece and silence.
Maybe also to be personalized with colours and different places to choose.
At the current moment small guilds have no chance in WvW without a zerk… possible pre upgrades could help them to keep a turret or a outpost… Aswell your point is totally right that it will scale up so the effort will be fair for small aswell as large guilds. Good point. There should be a group of people working out an official plan or structure for the halls presenting it to arena net … but this can only work when they recognize the need or efforts of those halls and oficially put work into this feature!
The housing part is a interesting point but very hard to realize isn’kitten
Between what kind of housings you could choose?
What do they produce?
Where can they be build?
How large is the area of the halls?
:)
Are there any other people with ideas !! Let’s go and get some attention!
True story guys it also could help at jumping puzzles and other things where the camera is bugging all the time because you can’t get a correct angle to see where you are heading!
Whyever this topics have been moved together
At some time in the near future of guildwars 2 we will get guild halls and personal housing. I have a few really good ideas on how this could be done. First off the server space to run this well anticipated aspect of the game could be sold in the gem store as plots of land from one of the cultural areas located off each city. Your housing would have to basically look like the cultural building of the area but your imagination has no limit. The materials for the buildings all ready exist in the gathering threw out the game just a couple of items needs to be added like stone, clay, and glass. Crafting stations could be set up in the new lands to refine the materials to useful items used for building and furnishing. Dyes that you already have can be used as paint and cloth dyes. More crafting station will be needed to create building components and furniture the building process could be similar to minecraft. Since some of the crafting materials don’t exist in the game yet a stack of each basic element stone, clay and glass would be included with the land plot purchase, then more could be gathered in game from the added nods. Exploring The areas could be an open to all to just walk around and check out what other people have built but can’t enter a house without being in a party with the house owner. Plots of land could be sold in three different sizes and be sold in the gem store in three different price ranges. Also you can pick from different land features like mountain, forest. Lake front ocean front, desert
Guild halls could be built in a similar way with guildies donating crafting materials to build it. Maybe better yet the guild buys a plot of land, builds the guild hall like a castle and each guildy gets a small plot next to the guild hall to build a house.
Next to your house you could have a little garden to grow special plants to use in crafting and cooking. You would have to do some king of event to get seeds and go to different places in the game world to get water and fertilizer. The water from some lake or river, or guano from some mountain cave bat could add special properties to the plants.
Actually you should play Minecraft or harvest moon…
This thing doesnt really have much to do with the idea of GW2 neither with the actual thought of guild halls in connection to gw1 or even the gw2 system. It’s way to complex and doesn’t bring the game any further. They should connect those halls directly with existing game content… Like WvW or bringing the GvG back… They can be upgradeable like the WvW buildings are and have missions like dungeon’s with Guild entrances….
Well i actually thought about not that complex guild halls. More like little outposts to build up and play GvG and Missions with your guild. The advantage for large Guild’s will not be there because the Champion events and so on already scale on the amount of players participating in it. The mining and harvesting thing depends on the Guild’s input = output means that Guild’s that invest time and points in upgrading them should be able to harvest more. It’s the same thing like farming a lot as a single person.
Also you could create Guild halls in connection to WvW. E.g. a totally upgraded Guild Hall will allow you to instantly take a turrer/sige/outpost at a certain upgraded point. This would increase the interest of Guild claiming in WvW aswell as the sustainability of capturing turrets for Guilds.
At all there are so many ways to get the halls into this game, A Net should really think about that.
Maybe start up with them as a gathering point with a few Missions / bosses maybe in a small extra map for every Guild as a new upgrading point. A expansion to the game is possible at any time!
Let’s go people there have to be more great ideas about new Guild Halls in GW 2!!
i completely agree… the idea with turning them on / off would be awesome … !
@Trilla
I don’t think they would put it into a expansion kit. Guild Halls are for a Guild not for certain people who buy a expansion. And A-Net gives us a large game content with Guild Wars 2 for a really acceptable price!
Awesome idea. Though i think they won’t do that because large Guilds would have a too high advantage. Still there could be more challenges for Guilds like Bosses etc. Statues and Flags for certain points are awesome too.
But you guys already show the varity of Guild Halls!
Hey guys!
I am a Guild Wars 1 Veteran and i am REALLY missing the old Guild Halls.
I suggest The GW2 Team to reinvent them.
Why?
1. You have a room for your guild only. You can hang out with them in a private room and have a good time just with your guild.
2. You can meet up for Events/Missions etc with your guild.2
3. There could be Guild Missions / Bosses / Raids starting in this hall only for your Guild.
This would create a more important Role for Guilds and their Teamwork.
4. Merchants/Bank/Crafting tables in the Guild Hall would be awesome so you can go back to you hall and manage your things without running around in cities crowding them. You also could have a group conversation without filling the Guild Chat neither the city chats.
5. A PvP System like GW1 was awesome. – the feeling to defend your home castle/town/hall or to attack and conquer others.
6. GW2 could have way more options to personalize your hall
7. It would be a great thing to spend your guild points for so you create your own castle/hall for the work you do in the Guild.
These are only a few advantages a Guild Hall would bring to you.
I am sure you guys have more and even better ideas.
So feel free to tell us about your ideas about a Guild Hall in GW 2!
Greetings
Fate of Rey