Showing Posts For Angthoron.3946:

[Possible Bug] Forsaken Halls World Dungeon in Dredgehaunt Cliffs

in Bugs: Game, Forum, Website

Posted by: Angthoron.3946

Angthoron.3946

Same thing on [Gunnar’s Hold] – Gerrvid dead in a corner, Fleshgrazer immune to everything.

Still dead as of now, looks like they might’ve forgotten to flag him as Revivable or something, or something bugged that out. Pity, too, this looks like a fun little puzzle.

Constant bugs of events and skill points almost everywhere...

in Bugs: Game, Forum, Website

Posted by: Angthoron.3946

Angthoron.3946

Exactly. If it’s known that the servers are going to get more and more swarmed with bugged events, it’s best to just restart the servers at regular intervals. It can’t be that hard, if servers are easily restarted/updated within minutes. Otherwise it’s just more and more unhappy people upset over a thing that can be fixed with trivial workarounds until a real solution can be introduced.

Dungeon Token and Reward

in Fractals, Dungeons & Raids

Posted by: Angthoron.3946

Angthoron.3946

Myes. I first didn’t feel as though this would be a problem, seeing how I’ve been instancing and dungeoning in other games before, but after being hit with the realization of “50 runs = 1 set” I slowly began to change my mind. Sure – I won’t take the entire set of every armour, and with a good group and a lot of experience these runs, no matter how difficult and long at first, will be a breeze, but…

Why this timesink? Why the grind? I recall that one of the things ANet wanted to do was to eliminate the grind from the MMO – and here we go, a nice sweaty grind is eyeing me up as I reach for the soap, and let me tell you, it’s not a comfortable feeling.

If this is an artificial “gating” for the first month or so, to separate the truly “hardcore” from the rest of the players, then that’s fine – some people deserve their hour of glory, for the amount of time they’ve spent on earning the tokens, and various other contributions. However, if this is a pricing system that is here to stay, then I have to say that it’s simply mad – just like the pricing on all of the currently worthy armour and weapon sets in the game. Again, if this is an artificial and intentional gate that’s there for a month, that’s fine. If it’s a system intended to send the players into an endless grinding spree, it’s not. It’s not THAT huge a carrot to be dongled before the proverbial donkey, really, 50 runs for a full set will just kill an average person’s spirits before they’re even done gathering their first set.

Issues with the guild system: please post here [MERGED]

in Bugs: Game, Forum, Website

Posted by: Angthoron.3946

Angthoron.3946

EU – Gunnar’s Hold, Moths and Flame guild:

Cannot access guild stash (purchased) at any rank, cannot access guild armor vendor (purchased) at any rank. The NPCs claim that our guild does not have the necessary upgrades, or we are not in a guild.

As the leader, I am able to use all the guild functions, queue upgrades, edit ranks, set the guild message – but there’s no access to the stash and the armor vendor.

Edit: Guild registrar is not offering me the emblem changes, either.

(edited by Angthoron.3946)

Issues with 'Join In' and playing with party members

in Bugs: Game, Forum, Website

Posted by: Angthoron.3946

Angthoron.3946

Gunnar’s Hold – EU: Currently unable to join a friend in personal story on the Battle of Claw Island and its followup step. Was able to join friend’s Battle of Claw Island part of story just about an half hour ago, though, but now joining personal story no longer seems to work.