Showing Posts For Antivillian.1250:

Let's Return to Orr Again

in Guild Wars 2: Heart of Thorns

Posted by: Antivillian.1250

Antivillian.1250

I really appreciated seeing Orr becoming more habitable. In fact I found it almost poetic that there was a high Sylvari presence in a place with other abandoned dragon minions.
When you think about it, tactically it makes sense to resettle the peninsula. Keeping in mind as well that it’s significant that a god has come back both scholars and acolytes would be interested in rediscovering Orr’s spiritual connection. Given this it would be really cool if in a future season (not necessarily four) we went back again and there was and it had progressed further into a settlement.

Would it be too much to ask for the heart of Maguuma to get the same treatment or would there not be enough space?
How often would you like to see Orr in Guild Wars 2?
Or would you rather wait until another century or two as was evident in the gap between the games?

Gone for 4 years advice needed

in Players Helping Players

Posted by: Antivillian.1250

Antivillian.1250

DO NOT waste gems on the crafting licenses – you’re limited to 2 crafting disciplines per character and you have at least 5 character slots. That’s 10 possible crafting disciplines when there are only 9 in the game (if you include scribing).

Also worth saying if you deactivate weaponsmith in order to start huntsman, you can go back and re-activate weaponsmith at the same level, thus having your main be good at a lot of different disciplines isn’t a bad idea.
There is a nominal fee you have to pay each time you re-activate your skill, but you will make this back from doing an event in PvE.

Waiting Lobby for Raids

in Guild Wars 2: Heart of Thorns

Posted by: Antivillian.1250

Antivillian.1250

I’m sure that the players in verdant brink don’t need 30-40 people waiting to enter a raid filling the map up when they could have other players helping to progress the meta event… Can some kind of hub for raid zones be implemented that is not part of a map with a big meta-event tier to get through?

I hate you

in Living World

Posted by: Antivillian.1250

Antivillian.1250

If you still need help…

It took me a while to realize but if you look at your trail from going in circles in the maze you can watch the little orange symbols indicating enemies go around the maze too, sometimes going to places you haven’t been yet.

This works as a crude map system with your white dots showing your explored area and the off the path orange symbols showing the rest!

RE: Elite Masteries - The Waiting Game

in Guild Wars 2: Heart of Thorns

Posted by: Antivillian.1250

Antivillian.1250

But they said they’re going to adapt. Just not immediately, because they can’t overhaul it with a flick of their fingers remotely aptly.

RE: Elite Masteries - The Waiting Game

in Guild Wars 2: Heart of Thorns

Posted by: Antivillian.1250

Antivillian.1250

First off I think that the controversy is absolutely deserved.
But hang on… Why can’t we bite the pillow for not even one week and then see where we are? For the average person playing with just one character it takes a fair bit of time to unlock their elite mastery, let alone an altaholic.
If you look at dev tracker it is on the record and above the table that the sweetspot will be hit in time. By all means keep on complaining, but please don’t quit entirely as the devs aren’t sticking to their guns and burying their head in the sand.

I don’t want this stupid launch flaw to be the death of the expansion. Neither do you. Can you just wait for a bit more? If you find the grind too much then go play another part of the game. Grinding is easier on people who don’t like it if they chip away instead of trying to cram it out in one session.

(edited by Antivillian.1250)