actualy without the crafting part the prices and the gain from it would be totaly fair, but now its “play a dawm lot of games and as a reward you will get” yeah the benefit of having to push up a crafter to 500 and invest almost as much to as much money as the usual crafting of the items would cost, on top of the pvp currency ofc
i mean i have no problem with it beeing slow, i think s5 was too fast with the rewards, but s6 doesnt even feel as if im rewarded with anything even when i play 300 games…