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Releases?

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Posted by: ArchStm.8534

ArchStm.8534

I always told here that the updates doesn’t really differ from other MMOs. In fact most MMOs deliver more and permanent content every 3-4 months plus expansions every 2 years. But let’s see what they deliver this and the next year. I really hope it will be less underwhelming. Until now I am pretty disappointed with the additional ‘content’. In GW1 we had 2 additional campaigns with new story, continents (Cantha and Elona), four(!) new classes and a couple of additional PvP modes and three Elite Missions after 1.5 years.

I agree. Whatever happened to Elona and Cantha? Need some continuation of story for those continents. I also feared that they might not because it seems like those lands are mostly human and no other races. Unless they are able to introduce all other races into those lands. Hmm.

I have to ask...

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Posted by: ArchStm.8534

ArchStm.8534

I mean, I’m sure when we get to fight Jormag, there will be a lot of focus on norn story & background. I think we will get to learn a lot about the sylvari with Mordremoth, too, and the asura with Primordus. It couldn’t hurt to go back to the gods at some point! /hopeful

Well if you suggest it this way, I can see it happened because these elder dragons seems to have impact to all races in Tyria.

I have to ask...

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Posted by: ArchStm.8534

ArchStm.8534

Well, yeah the human gods are human and other races don’t care. But on the other hand, we have sylvari lore focus so far in living story, and no one is dead or dying because of that (so far), so maybe we should revisit human lore sometime, just to have a little brake from the salad?

I wouldn’t mind if races would receive an uneven treatment, for the sake of a good story! And no, I am not a human player, Norn To Be Wild all the way.

I disagree about Scarlett. Its just so happened that the antagonist is Sylvari, nothing more. If you really think about it, the whole thing she is stirring up has nothing to do with Sylvari at all, she got Dredge, Flame Legion, Aetherblade, Nightmare court, Krait to work for her and they all represent all races and they wreck havoc on maps around Tyria. And her goal as revealed at the end is to awaken a dragon (elder dragon perhaps). Don’t see how that got anything to do with Sylvari at all.

I have to ask...

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Posted by: ArchStm.8534

ArchStm.8534

Would be nice but I doubt it will happen because of 2 reasons.

(1) GW1 main storyline particularly the Nightfall Expansion was all about the 6 human gods. They already went through that whole thing.

(2) The 6 human gods only applies to Human because only Human worship them. It has nothing to do with Charr, Sylvari, Asura or Norn. There will be outcry from other players saying the other race are being discriminated for not going much in detail in their stories.

That is my thoughts.

Living Story: I think it's time to reevaluate

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Posted by: ArchStm.8534

ArchStm.8534

I posted this on another thread, but I will repost:
“Living Story is the most horrible thing that has ever happened to this game or any MMO in general. Temporary content destroys any enjoyment I have in games. The truth is I have no time and OCD when it comes to these things. I need to get any new items/recipes/abilities/content that will be gone in two weeks because I simply can’t leave it knowing it will be lost forever. Living story makes it so that I am not able to ever play the game for fun, this is especially true of the most recent Living Story updates. They are TOO GRIND HEAVY, when I bought Guild Wars I was under the impression that I could play a game casually and enjoy the world without being forced to endure periods of boring grinding or frustrating temporary content. Living Story has robbed Guild Wars of everything that made it special. It is no longer a fun game. Guild Wars 2 has become a chore especially since Living Story began to be released every two weeks. In addition to the boredom the pressure to finish it within the time limit when I have no time due to a busy life Living Story is absolutely ruining the economy something that is especially frustrating to me because I am studying Economics and because the Economy is so important to the health of an MMO. I hate playing the game right now and will probably quit soon if Living Story continues the way it is going. The very least A-net can do is make living story release every 4-6 weeks and make it less grindy although in truth they should scrap the idea completely and focus on making good content not trashy filler.
Thanks and I really hope a dev can read this”

In addition to what I have said here I wholeheartedly disagree that LS is not “the whole game”. It takes so long now and is released so long and I have so little time that it is all I do in game now and I hate it. I also fully agree with the fact that Living Story makes NO impact to the actual world. The truth is we would all much rather have permanent quests and stories rather than this horrible temp content.
Thanks

I agree with you 100%. This game has gone to 100% grinning the complete opposite of what Guild Wars 2 promised to do when released a year ago. If you are listening, Arenanet, please get rid of these every 2 weeks LS contents all together. I think a lot of players still do it because many of them are completionists and do not want to miss out the contents. This can only go so far as more and more players started to get frustrated because they can no longer catch up with the grinning due to work schedule, life, school, etc. That is when I am predicting some players will start going rage quit. I remember playing the original GW for a few years without feeling having to grind and played casually. GW2 however, only a year into it and I am literally feeling this game has becomes Grind Wars. New contents should be something of higher quality that are much polished/refined and should be permanent not temporary contents and say released once per quarter of the year. In my opinion if this LS still go into the same path it is going, I am afraid my interest in this game will also be lost. To me this is not the solution to keep players interested for years to come, is doing the opposite.