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Wurm Invulnerable Bug

in Bugs: Game, Forum, Website

Posted by: Arkkoh.9781

Arkkoh.9781

BUG:
- The wurm head goes invulnerable when he transitions to phase 2 and the event fails (we killed it at 1 second remaining)

CIRCUMSTANCE:
- This was on US Overflow
- This occurred to us at our 7 PM Server Time wurm run.
- This happened at the Amber Head
- We got all the wurms to critical and got into the last burn, we killed a wurm head at 1 second remaining and the event failed but the wurm head itself was decapitated and started to run around invulnerable.
- There was no time increase, the “1 minute” window that you get for decapitating a head
- After the wurm got to full hp, as he regens running around.
- Even now he’s still there (9:45 PM Server time)

I provided a video of it running around invulnerable. Can provide more screenshots if needed.

http://www.fileshare.ro/e30408794

LE1: Added the 9:46 Pm Screenshot

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(edited by Arkkoh.9781)

Feedback/Questions: The Megaserver System: World Bosses and Events

in Guild Wars 2 Discussion

Posted by: Arkkoh.9781

Arkkoh.9781

They will open the encounter to thousands of players who have been unable to do the event on low population servers unless they joined a one-trick-pony guild.
You can manually start the event now, so adapt your schedule a bit and you will be fine.

“Logic clearly dictates that the needs of the many outweigh the needs of the few.”

I am really sorry but your statement is wrong.

With the current Wurm/Teq unless you have an organized group you cannot succeed.
That is what TTS is trying to do, to get those few people on small populated servers and help them get their kills because on their own they will never be able to do it.

So the “many” in this case is not TTS, it’s ALL THE PEOPLE TTS ever helped.