Showing Posts For Artbeard.4319:
I always found that the only information I need to know came from my character shouting stuff like “Not my pet!” or “They got my pet!” or “My pet has been hurt!”.
but that is just me though.
At first I reported this same quiver issue as a bug, because I was sure that the animation shows that you grab an arrow from your quiver.
Was utterly disappointed when I found out they were too lazy to fit working quivers in the game.
Also, I agree that they couldve done a lot beter on the medium armor side of things.
You look like garbage, straight from the slums from 1 to 79, until you hit level 80 and with a little bit of farming become a god.
being forced to buy cultural armor is always a bit… meh.
I really love your points, and read your entire post (except for the spirits, I hate spirits :P).
I completely agree with the flanking side of our abilities; its just not unnecessary for us to be put up with that kind of unreliability for no good purpose.
Now lets see if ArenaNet uses these forums to improve the game
I have to add though;
I really hope they buff the 1H sword build, because as of now its just not viable.
Not because it doesn’t do decent damage, but because everything is based on such gimmicky and broken movement in the abilities that it often screws up whatever you are doing at that time. A single ability like the serpent strike would be an amazing gap closer by itself, but theres no need to jump to your target TWICE with the 1 auto attack ratio of the 1H sword.
I love melee ranger builds, and hopefully ANet will change them to allow rangers to preform on equal grounds with these builds.
In pvp, the pet heal is insane at times though. A ranger can 1 on 1 anyone in a downed state with eaze.
Often in times where I find myself killing someone and he killed me at the same time, I’d outperform him without much effort at all.