Showing Posts For Artemau.9503:
Absolutely behind this idea. There is no reason for this to not be built-in, in my mind. Fast ground targeting is great, but when you have to hold down right click(like 98% of the game) you find yourself rushing the cursor from who knows where to the right spot as you’re trying to cast. This simplifies that issue, reduces strain and the complete waste of the right click’s potential, and would make combat a lot more fun. Holding right click to change camera angle is just an outdated artifact of point-n-click games circa ‘98. You’re breaking many molds with this game. Why handicap it with that old system?