Showing Highly Rated Posts By ArtemisJade.9068:
@OP
I support the idea of in game marriage. I just have a few tweaks to the idea. DISCLAIMER: But just some background on my viewpoint before posting…please understand I am an adult woman in a long time relationship and GW2 is a hobby that my guy and I share. I am not some teeny bopper who would just marry for the “attention and drama.” This is something that I think is really cool and kind of sweet. I don’t really enjoy games like the Sims so please don’t throw that back at me either…… now on to my actual post. END OF DISCLAIMER.
The tweaks I would make to the original poster’s idea would firstly be directed at the account bound item sharing portion of the original post. This seems like it would be difficult to code….however…..a shared bank would be amazing. I can not tell you how many times my bf and I have traded items back and forth between mail to help each other out when we needed and we also have a going bargain that if one of us gets the other’s precursor we will hand it over for free. However, if this were looked into by ANET and they did not know we were a couple they could easily think this was “illegal gold buying,” which has always been a fear of ours that one of our accounts would be banned after mailing each other a high value item or gold. This could easily be fixed by a mutual bank tab. (I believe gathering tools are soulbound, not account bound, or at least mine are. I have not checked if that has changed, however if it hasn’t it becomes a mute argument.)
As for the in game marriage benefit “buffs?”, (aka the magic find and revival speed and such) I believe this is an awesome idea, however something would need to be added for single players to have the same advantages or if not the exact same advantages something on par that would give them the magic find and revival speed of party members for example. *Probably an achievement of some sort.
I love the titles idea. No tweaks to that.
The mail box idea doesn’t really apply to me as I have other forms of communication with my loved one other than an in game mail box….however I can see this would be beneficial but I believe they should just raise the cap on msgs server wide…and unlimited just doesn’t seem possible because it would take too much space. (Not for the individual player, but on a mass basis it would add up I’m sure.)
I don’t think couples should get a gem store discount because I don’t think that’s fair to single players really and would encourage people who aren’t really in relationships to just get married in game for the benefits, which will probably still happen, but still its unfair to those bachelors out there.
*Side note — I would love to see a housing system in GW2 because I think GW2 could do it better than others who have attempted it before. (If anyone has played Archeage you will probably know what I’m talking about.) This would also make more use of the home instance.
No changes to reqs. idea.
As for divorce, I believe as in all friendships and relationships where you have to trust someone both players should be aware that they enter at their own risk. I believe if divorce should occur it should have an npc fee. (Maybe 20 gold? or something to make the average player think twice if it is worth it to divorce.) If divorce occurs the players might have a time limit, say 72 hours, to clear the mutual bank of items before the bank is taken away from both players. The only way this would cause problems is if one player divorced the other while one was out of town, but again, its up to you to decide who you trust and if you decide to share anything in a game you should always do so knowing the possibility that you will not get it back. Its your responsibility as a player to be aware of that, not ANET’s.
*Side note — On same sex marriage, that is a tough question. I personally do not see an issue with but that would be up to ANET and also if it was not implemented, if same sex couples really wanted to marry they could always make a male and female character. Also for interracial I don’t see a problem but players could always make characters of the same race for marriage. These might not be convenient options, but they are options none the less.
All in all I am totally for an in game marriage system and housing system. (I don’t think housing should be limited to married couples, but to parties or possibly a friend/family system.)
Anyways that’s my 2 cents. Thanks for the awesome post Yoro.
Functionally speaking you do not need to be on the same server as your guild to join, however, if that guild is a WvW guild they may require that you join their server so you can WvW with them. (You can only enter your own server’s WvW for obvious competitive reasons.)
It costs a lot of money to transfer servers to keep WvW stable and also to discourage server hopping simply so you can be on the winning team when tourney times roll around.
Yes you would have to delete all characters on your account and their items to transfer for free.
1800 gems is approximately $22.50 however, keep in mind that if you wanted to stay on your current server for a while and level up, you can trade gold for gems. If you farm enough gold you can farm 1800 but it will take a while.
Otherwise if you wanted to join a PvE guild you don’t really need to transfer servers as the PvE portion of the game is on mega servers and you can always catch a taxi if you get placed on a different server than your party of guildmates.
Hope this helps.
8. Flying mounts —-- completely takes away jump puzzles.
+1 to OP – This is a fantastic idea.
Personally I like the Roman Numerals….but my opinion is purely for aesthetics.
I’ve never heard of this guy so it makes no difference to me.
+10000000000000000 to the OP. Please make shoulders/pauldrons hide-able. I could would love so many outfits so much more if this change were to be instated.