Showing Posts For Asdar.9572:
So let me get this straight, What you are saying is there are only cookie cutter builds that are viable and if you stray from those then you shouldnt be able to play the game?
No but some builds are better than others. I play an Elementalist and a Guardian mostly and I have “made” lots of builds that use all my available weapons, too bad I can’t save them though. I can move around Orr with all of them without issues, and they aren’t all “tank” builds either… What I’m saying is that maybe you need to change a bit your build and try and see why you are dying so quickly.
I’m sure once you get used to it, you will remember these times of frustration in Orr and say “hey, this is super easy, I want more challenge!” like so many people before you. I also used to think that the Risen are impossible… it’s natural, there is a rather “huge” leap in difficulty compared to the other areas. Take it easy and with some time you will get used to it, even without changing your build!
Again, I am only dieing quickly to the RISEN. I can take on 3,4,5 normal mobs and live through it fairly easily, Only the risen tear me apart. All of my gear is 70+ so its not like I am ignoring it. No exotics except for my bow. If my build is good enough for 70 levels, why all of sudden do I need to change it? Why are the risen so much harder that you would have to change your build just to fight them alone? Now dont get me wrong, I can fight 1 or 2 risen and sometimes even that is a risk depending on which risen it is, but you get 3 or 4 and its pretty much lights out. We are talking about open world here. We aren’t doing raids here, so these last 10 levels should not scale as badly as what it is. I dont even like Orr, but I am trying to finish out my story and of course its forcing me to be there. Sadly this is just like every other mmo company out there. They can’t leave well enough alone and balance the dam game for the entire levels, they always have to make hell levels to tick off their customers. I thought we had finally gotten beyond that, but no. they are no better then all the other mmo devs out there.
The level 80 areas are impossible to solo. I think that this is part of their “anti-bot” strategy. It sucks because I solo alot to since I prefer open world over dungeons but I don’t think it is going to change. It is well documented that Anet expects players to party all the time. There are rewards (additional drop rates) for being in a party as well. No room for “lone wolves” in GW2!
Which zone is impossible to solo? I’m walking casually around all areas in Orr/Frostgorge without any problems… if anything they need to up the difficulty there, being an end-game zone and all.
Of course this happens afrer you learn your profession and start using “proper” builds. Once that happens and you get the hang of the zone AND your character you should be able to move around Orr while sleeping.
So let me get this straight, What you are saying is there are only cookie cutter builds that are viable and if you stray from those then you shouldnt be able to play the game? Excuse me, then why the build structure at all then? Why not lock everyone into a particular build and forgo the ability to customize your character at all. The fact that I can destroy a normal mob in mere seconds and can take on any veteran mob without worry of ever dying tells me that my build is pretty decent. Yet when it comes to risen and risen ONLY, do I have issues where I can die in mere seconds. My gear is decent, my weapons seem decent, nothing has changed from the entire rest of the game with the exception of the risen being stupidly over powered (which they have been the entire game as well). I watched an interview just earlier today where they talked about not changing the game at 80 (which I am only 78 right now) compared to how it was as you leveled, but that is exactly what they have done in these end zones. We are not even talking about dungeons or whatnot, just the open world.
I am a ranger, I can pretty much destroy any regular mob in mere seconds. Even veteran mobs only give minor challenges so why then is a regular risen mob so much more powerful then even veteran mobs? It is just insane. And why the bait and switch then? Why allow your people to solo almost the entire game and then force them to group right at the end? Dont punish your regular players because you want to get rid of bots. I have absolutely enjoyed my story line and roaming the country side as a ranger and my pet. This has been one of the few mmos in the past several years that actually made me feel like I was in a real living world with real actual exploration. Then you get near the end and BAM, nah all that stuff we let you do during the entire game was just a lie, screw you! That is exactly how I am feeling in these last few levels.
I absolutely can’t stand fighting these things. The problem as a pet class is that the entire rest of the game, your pet can usually hold aggro pretty well, but when it comes to risen, they want to ignore everything and come right after you. They hit much harder than regular mobs and when you get in a fight with a small handful of them, you are pretty much dead without exception. Its like having to fight a mini boss every single time you go against just 1 of them. Just in a fight I had last night, there was 4 risen that ran right at me, ignored my pet, ignored the npc’s that were there to help me, all of them hit me at the exact same time, and my 14k of hitpoints went from 14k to 0 in less then 5 seconds. Seriously? 14,000+ hitpoints and I live for a total of 5 seconds? Risen are way out of balance compared to the rest of the game. At least, in my opinion.
My issue with pretty much all of Orr is that every where you go, almost all of the areas you can respawn at are ALWAYS contested and thus you have to respawn a long long long way away from where you died. Why? Why even have these spawn areas if you are not allowed to use them? It is really frustrating that almost the entire game you can respawn mostly where you want and a contested area will only remain contested for a little while, but then you get near the end and the setting changes 100% in the opposite direction. It really does make me want to never bring another character up passed 70 again.
Now this isn’t trolling but I really hate these bate and switch moves that devs do to these games and its why I usually end up quitting playing. Here, solo the entire game but oh wait, the last 10 levels we are going to make much harder and make it much more difficult then the entire rest of the game. Why? Why do companies have to do this? It is not needed!
City of heroes did the same crap, 1-40 you felt like a superhero and 40+ the mobs would simply pwn you with cc or drains or whatever. The game becomes less fun and not worth it at that point.
Here is my issue. I bought the digital upgrade in game and received my items in the mail, However my level 30 elite skill, the mist wolf is not unlocked. I am level 32 and still can not select it as a level 30 elite skill. The button has no price on it like the other elite skills do of 10 skill points but it is grayed out. Will not allow me to select it anywhere.
[Incident: 120904-008673]