Maokke – Guardian
Darth Vekkious – Thief
Only commanders can see commander icons
…
Oo
I keep getting letters telling me to DiE, so I’m assuming Aso is my secret santa.
You know it! =D
I was running a tanky thief build for a while in WvW. Soldier armor/weapons & knights jewelery. Sword/Dagger. 0/0/30/20/20. Perma swiftness with withdraw & runes of air. Mostly just a roaming scout and I’d pop thieves guild & ambush trap when I need to take down a dolyak, sentry or supply camp. Quite fun being un-killable :P
There is a max distance. Seems to be about 6000 though.
Unfortunately, no. However I am not referring to casting it every 4.01 seconds to stay in stealth 99% of the time.
(edited by Aso.9624)
To extend 1.5 seconds to 2.5 seconds would require +66% duration, you need to be a full second or you get nothing.
Are you sure? I was under the impression that control-based boons/conditions ran the full duration even with fractional seconds, while damage-based boons/conditions only took effect on a per-second basis. PW’s stun is 0.5 seconds, for instance, and 3.5 seconds of swiftness will indeed give swiftness for that last half-second.
Correct. All effects actually last the full duration, but damage only occurs per second tick.
More of a question for a game designer than the community as a whole but..
Is Cloak and Dagger currently 100% working as intended in WvW?
(edited by Aso.9624)
When rendering issues are fixed, Thieves will be fixed.
@OP
Exploit??? How can something that is working as intended be an exploit.
but they are at the “top of the food chain”. and “best guild”. lets not forget that they failed pretty miserably in t-1 the first time around and now we see why. transferring to SOS was their only option. sorry you guys are having to carry them.
30-0 our first time round is miserable?
http://wiki.guildwars2.com/wiki/Portal_Entre
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