Showing Posts For Asura.6209:

No more "PVP", please rename "BVB"

in PvP

Posted by: Asura.6209

Asura.6209

Bunker is only way to get the tiers, Only “Bunker VS Bunker” has chance to win.
It is really “waste” time when you are not bunker meet bunkers. Even you are, remember run fast as you can to take SPOT.

Maybe few days later, gonna see ELEs and Mesmers fill up PVP.

(edited by Asura.6209)

Endless Contested WPs

in Guild Wars 2: Heart of Thorns

Posted by: Asura.6209

Asura.6209

That is ….
“Group Waiting Too” Long.

As your average casual player........

in Guild Wars 2: Heart of Thorns

Posted by: Asura.6209

Asura.6209

When Anet combined “SW mobs type/JP/Hero points/Maze” together, that will be a “Disaster” to a casual player. Why not follow the mode of Tyria? Normal map but let SW/Dry Top this kind of map stand alone. Why force most casual players to accept those they really don’t want? GW2 is an unique type game, why follow or learn from others MMO game?

(edited by Asura.6209)

GW2s New Direction

in Guild Wars 2: Heart of Thorns

Posted by: Asura.6209

Asura.6209

The Day I bought HOT-I was excited.
The Day I entered VB- I surprised to Fly.
The Day I entered AB-I was disappointing of I can’t fly over to mastery point w/o Gliding level.
The Day I entered TD- I got mad of looking for the “story/Sign Cutting”. If I didn’t check the information from google, probably I gonna try another 10 more times(dead-WP-dead-WP).

Is this the direction of HOT? What kind of design keeps player out of enjoying the fun on “Explore/Story”? Bring most player “Satisfy” or “frustration”, which is the priority, which is the right direction?

Dear Anet: why i leave the game

in Guild Wars 2: Heart of Thorns

Posted by: Asura.6209

Asura.6209

Since GW1 to GW2, the main story of Tyria to the whole world is great. But how about the GW2 Expansion-HOT? It should be called Silverwaste 2-SW2. This is a Enhanced Farm with new Elite specialization, Meta events.

Most players like the way of “Adventure in the World” not “Farm in the Map” to be the Expansion. Why I have to wait others players then proceed the explore the map? I want the achievements but also I have to wait, wait map with group, wait safe path to each hero/mastery points even those challenges on each map. This is a “Time War”,dead then waypoint with contested sometimes then dead again. No more greedy to discover new land.

Why not distinct from the “Explore” to the “Farm” on HOT? This is a very successful mode on GW1 w/t GW2, That is the only reason and main interesting on GW series.