Showing Posts For Athano.4761:

Crab Toss very broken

in Bugs: Game, Forum, Website

Posted by: Athano.4761

Athano.4761

I wasn’t able to find a relevant topic to actually report this in game, but Crab Toss is bugged (or broken) to the point in which whoever picks up the crab is invulnerable to everything except the karkas.

This basically makes it so that whoever was lucky enough to pick up the crab first generally wins, with almost no competition.

Sword Main Hand

in Warrior

Posted by: Athano.4761

Athano.4761

Hi Niacin, I just want to say that I use a Sword main hand build which I find to be very good. When I get home I’ll reply with the build specs.

Lag / Long Loading and Error: 7:11:3:189:101

in Account & Technical Support

Posted by: Athano.4761

Athano.4761

When you guest on a different server, you don’t switch to a different connection, it’s the same. You can actually check this by using Resmon, like you said lol. There’s a range of networks you connect every time you login in, which is something like 64.25.3*.*, I tried different nodes, having similar consequences.

It definitely changes. Even different maps have different IP addresses. The IP address range for the game servers are 206.127. *. * (not sure about 3rd octet, probably starts at 128).

Lag / Long Loading and Error: 7:11:3:189:101

in Account & Technical Support

Posted by: Athano.4761

Athano.4761

I’ve been doing some more troubleshooting and can confirm this is NOT related to level3.net as I do not route through their equipment.

I’ve done network tests from my connection to two different GW2 server IP addresses: 206.127.159.183 (Gunnar’s Hold, Mount Maelstrom) and 206.127.159.243 (Underworld, Mount Maelstrom).

I see absolutely no difference in the network path for either server, even up to the point it reaches PlayNC (Anet) 206.127.157.102 (206-127-157-102.plaync.com).

It stands to reason that the issue is beyond this device, but this is most likely a firewall as packets do not get responses beyond this hop.

Please investigate this.

(edited by Athano.4761)

Lag / Long Loading and Error: 7:11:3:189:101

in Account & Technical Support

Posted by: Athano.4761

Athano.4761

Tried this, However doesn’t really help me as i play 90-95% of the game in WvW. There was no lag for about 10-15mins, but did come back.

I see what you mean, I wouldn’t say this is particularly helpful for people who do WvW unfortunately.

On the note of the lag returning, I would suggest trying another server. I did try more than one – the first was as unplayable as my home server.

This is simply a work around. The real problem needs to be addressed by Guild Wars 2 staff and their networking/server teams.

Lag / Long Loading and Error: 7:11:3:189:101

in Account & Technical Support

Posted by: Athano.4761

Athano.4761

I have this issue as well as other members of my guild in the UK.

I’ve noticed that it occurs on my server Underworld after around 6 PM BST.

I want to highlight a method I’ve been using to circumvent this for other users: If you use the guest functionality to guest on a different (and perhaps lower population server) it seems to completely remove skill/movement lag. I have had luck choosing Gunnar’s Hold as a guest server where I’m finding no lag at all during game play.

I do see there is actually lag whilst I am typing to my guild though, which I suspect is hosted on a different server anyway (chat lag seems to be completely independent to skill/movement lag).

In the interest of players providing more information to the Guild Wars 2 staff, you can monitor the lag by using the Windows program resmon.exe (it comes with Windows 7) and choose Gw2.exe under the Network tab. I wonder if we will be able to highlight a common remote IP address range or so by collaboratively providing this information.

Location: Sheffield, UK
ISP: Ask4
Server: Underworld

(edited by Athano.4761)

ROE, Jane (a minor) v TIXX INFINIRARIUM, Inc.

in Wintersday

Posted by: Athano.4761

Athano.4761

So very awesome.