Showing Posts For Aurainsoph.5426:
It would take me less than a minute to buy the gems, convert them to gold, and hit the mail button but do go on about wasting time.
I will pay anyone $100 worth of gems if they can go to lol reddit, sc2 reddit, arenajunkies or any major pro gaming site and convince the posters of that site that
1. Having un equal numbers of players on teams is a good idea for the game
2. And a fair idea for the game.
Worban (or anyone else) I will pay you $100 worth of gems if you go on lol reddit and convince them that having uneven team numbers is a good idea and fair in an online game.
I guess its a good thing WvW is a war simulation and not an online game.
You cannot expect every server to recruit guilds for off peak hours and prime time hours, there are not enough players currently playing for 20+ servers for this.
Wads its that it chooses 5 random players, think of it as your aoe hits players 1-5 the first hit and players 6-10 on the second hit and players 11-15 on hit 3 before returning to players 1-5 for hit four.
Fellyn you still didn’t answer what is the more fair way to win WvW.
You’re never going to be able to equalize the numbers though. In a system that has free transfers or even paid transfers the population of a server is fluid at best, it’s never going to be constant. You then also have to account for people that just outright stop playing, too. Which as more time passes will become a problem all in it’s own.
So what you are telling me is that
1. Queue times would encourage people to x-fer
2. Anet would allow free x-fers from the queue time servers to the servers that are causing queue times
3. It doesn’t have to be a perfect 1:1 ratio, the ratios where servers have the out manned buff at 6pm on a Sunday need to be fixed
Yes, it would be based on WvW population numbers and not overall server numbers. You still didn’t answer the question about what is the more fair way to win, numbers or skill and coordination.
Let’s say we play a game of risk between 2 people. Both players are similar in skill. In 75% of the games played, someone starts out with 500 men while the other person starts out with 300 men, in only 25% of the games do they start out with roughly equal men. How much fun is it going into that match knowing you will win or lose based on if you are the player with the higher population? There is a reason you start with equal numbers in risk, its the same reason teams are composed of the same number of people in league of legends (the most played game right now).
Fellyn you don’t tell us why its a bad idea other than
a). bots
b). queue times
How is limiting the amount of people in WvW (which is already done at map caps) and bots related?
For queue times, is it more fair for servers to win because they have the larger population or more fair if skill and coordination determines winners. Answer this question pretending you are neutral and your server would not being negatively affected by your answer.
You would only face additional queue times if your server out numbers the server you play. Any consistent additional queue time would be temporary because
1. Top tier servers are already max population and so have somewhat even numbers between them (out numbering opponents=highest score, not skill and coordination= highest score) so they would hardlly ever face extra time
2. People will be more likely to x-fer if they face longer queue times
3. Free x-fers would be fixed so high pop → low pop
This would be a different match if nightcapping hadn’t happened Friday night.
So what you’re saying is that we should just leave everything untouched once the Maguuma “prime time” crowd logs off for the night? We’re only supposed to accommodate your play time, or what?
What are we supposed to do? I’m not trying to flame or anything I’m just really confused at these type of comments.
The complaints of night capping and using that term as an insult is really getting tiresome.
Its more of anet needing to implement population caps on servers based on the population of the other servers, it has nothing to do with time of day. You’ll notice skill doesn’t not determine a winner in WvW unless populations are balanced. You can look at the ranks and who is winning vs losing to see that.
Hey guys, I m ok with nightcapping as long as my server is the one doing the night capping. If the other server is the one doing the night capping I m not ok with it.
An alternate scoring system. Accounting for population differences.
in WvW
Posted by: Aurainsoph.5426
Populations unbalances isn’t just an off peak hours issue, some servers will always out number other servers they play during all hours.
An alternate scoring system. Accounting for population differences.
in WvW
Posted by: Aurainsoph.5426
You should explain why that is not an option.
This would be a different match if nightcapping hadn’t happened Friday night.
Let’s be honest, putting restrictions on populations in WvW because one server out numbers the other server(s) is going to affect people playing in Kiwi time the most. We can make an assumption that the Kiwi’s will not spread out evenly between 3 or 6 servers. The queue times will force the Kiwis to spread out between servers splitting up their mega servers, looking at you SoS.
The only downside to anet from this would be Kiwis quitting the game, anet will have to evaluate if they lose more players from forcing queue times/server splits on the Kiwis or Americans/Euro players leaving because of the WvW unbalance.
An alternate scoring system. Accounting for population differences.
in WvW
Posted by: Aurainsoph.5426
Seems like a complicated system to explain to players. Anet could just limit a server’s ability to out man the other servers with population controls on the maps.
1 am EST Saturday
Goons 6,297 +250
DH 6,048 +270
NS 5,284 +175
Malixor your post was removed because you claimed Maguuma exploited and didn’t provide any pics or anything else.
11:30 pm Est Friday
Good guys 4,369 +220
DH 3,986 +260
NS 3,560 +210
I’m a candy corn for All Hallow’s Eve!
2 am Est Sunday
SoS 85,065 +635
DB 15,607 +35
Maguuma 14,449 +25
“jesus this server sucks at wvw”