Showing Posts For Awain.2718:

CoF Path 2

in Guild Wars 2 Discussion

Posted by: Awain.2718

Awain.2718

I would have kicked you for your attitude.

Even though you’re about to get 26 silver from the completion reward alone, plus chest drops and tokens and xp/karma, that 2-4 silver repair cost was too much for you that you decided to put more burden on the people in your party rather than pay that repair cost.

The repair bill wasn’t the main reason i was upset by this. The main reason was that the group basically told me this was the only way to do this. Go in 1 at a time and die. Not as a group, not in pairs, and no fighting. I do dungeons for fun and I don’t understand how chain dieing can be fun for anyone. I we were going in as a team and trying to kite then together that would be totally different.

CoF Path 2

in Guild Wars 2 Discussion

Posted by: Awain.2718

Awain.2718

Don’t listen to them, its not the only way to do it. If you want to run CoF legit let me know. If I PUG that dungeon, and people want me to run around like a lost chicken, I tell them im going to fight them and join me if you like. Don’t listen to anybody that tells you that you can’t dungeon a legit way, those are just people who can’t hack it.

Thanks, my biggest issue isn’t that i don’t like this method it is that it isn’t fun at all. I don’t get why anyone would want to do that. Now if all 5 of us were in a room kiting trying to keep each other alive that is a completely different story. I just don’t see how anyone can have any fun running in a dying 1 at a time. Maybe some gamers have a different mentality as to what fun is, i guess i will just try to stay away from those people.

CoF Path 2

in Guild Wars 2 Discussion

Posted by: Awain.2718

Awain.2718

Actually, if everyone has good enough gear you can kill the smoke lord really quickly and battle all the mobs and survive without kiting them around.

Yeah i though so as well, which is why i was questioning them. Why wife and I are in full exotics\assended items so i didn’t think we had to do this. I can’t be much harder then protecting Zoja in CoE or the idiots with the graveling burrows in AC

CoF Path 2

in Guild Wars 2 Discussion

Posted by: Awain.2718

Awain.2718

You don’t have to take your gear off to avoid damage, all you have to do is switch to town clothes.

Unfortunately, that is the way to do the dungeon. If it was intended or not it does not matter, because it could be taken as a unique mechanic.

I also highly doubt you got kicked, getting a run started to begin with is very difficult. You cant just simply kick someone and go on (like World of Warcraft) In this game I have personally seen very bad players carried through content without even being insulted.

Well I did get kicked, after which my wife left and she started the run so then everyone got kicked out. I have done most of the other dungeons before and never had to do anything like this before which is why i just though these guys were lazy and want to take the quickest way out instead of doing the encounter as it was intended

I most likely would of done the chain dying thing too if people took the time to explain it as you just did rather then just say stuff like “UR BAD JUST RUN IN AND DIE”.

CoF Path 2

in Guild Wars 2 Discussion

Posted by: Awain.2718

Awain.2718

Hey Guys,

Just did my very first CoF Path 2 run tonight and it didn’t really turn out as i hoped. I did the run with my wife and 3 other guys. I know that pugs usually don’t communicate and they just run through as fast as possible but some things this group wanted to do were a little over the top for me.

First in the part where you have the bring the Asura over the lava pits all they wanted to do was run over as fast as possible and try to get the NPC to teleport over. I am guessing this is not intended but it worked. Felt kind of cheesy but i shrugged it off.

The part that really got me however was when you had to protect the same Asura while he was preparing the bomb at the door. What they wanted us to do was line up at the door and 1 person at a time go in and kite the mobs until they died, then the next person would go it, over and over.

I thought this was ridiculous, but i thought to myself it would get my experience with this group over with faster i would do it. I ask them if this is how everyone does it and they said yes. So i proceeded to take my gear off as to not suffer a repair bill. This angered them and they said put it back on so i don’t die as fast. Needless to say i didn’t and they ended up kicking me.

My question is. Does everyone do this encounter that way? I mean really? Is this what gaming as evolved too just chain dying because it is the “fastest way”?

I just can’t imagine this is what A-Net intended just wanted to hear some more experience options.

Thanks,
Awain

Change Needed to WvW

in Suggestions

Posted by: Awain.2718

Awain.2718

WvW Is my favorite part of this game, right now it is the main reason i still log on to play. Last week by server dragonbrand did really well and we were moved up to a higher bracket pitted up against Jade Quarry and Crystal Desert.

I initially thought this would be a good idea since last week we were doing so well it wasn’t a challenge. However this week we started losing early to JQ and for some reason people on our server stopped logging in to fight. This isn’t during off hours I am talking about there is no queue right now during peak hours on DB.

I still want to fight and I don’t want to give up. But at this point it is really hard for us to accomplish anything just because we are so outnumbered.

This isn’t the issue that bothers me, i have no problem being outnumbered.

But the current WvW outmanned buff needs to changed. Why it gives magic and gold find really makes no sense to me. In a typical night when there is a queue i die maybe 2 or 3 times a night. When we are severely outnumber i easily die a dozen times a night. It is really discouraging and makes it so i can’t even afford to play.

I have full level 80 exotics and a full repair for me is almost 16 silver.

The only change I want is when you are outmanned you should not take any durability damage. If we are going to get farmed for kills at least don’t make us pay for it. If this doesn’t get changed I could see my WvW days numbered.

Any Update on Bugged Orr SPs?

in Guild Wars 2 Discussion

Posted by: Awain.2718

Awain.2718

Is anyone on a server where these are working? I have heard conflicting reports.

Any Update on Bugged Orr SPs?

in Guild Wars 2 Discussion

Posted by: Awain.2718

Awain.2718

Hey Guys,

On my server, Dragonbrand, most of the spectral weapon skill points in orr have been bugged for almost 2 weeks. The ones i can think of off the top of my head are the southern SP in Malchor’s Leap and at least 2 in Currsed Shore, one in the pirate ship and another in the maze. Are other servers haveing this issue?

I read in the patch notes that they fixed some skill points but they didn’t say which ones. I hope they fix this soon as they are the only things keeping me from the 100% map compleions and i want those level 80 crafting mats

How do Rune Sets Stack?

in Guild Wars 2 Discussion

Posted by: Awain.2718

Awain.2718

I hope that is true, has any one actually tested something like this yet. I imagine it would be hard to thest the MF case but something like burning duration should be easy to test.

How do Rune Sets Stack?

in Guild Wars 2 Discussion

Posted by: Awain.2718

Awain.2718

Hey All,

Was looking at two differnt rune sets to complement my burning build. Two caught my eye, the Flame Legion set and the Forge set. Each set has a two piece bonus of +15% burn duration. My question is if i equip two Flame Legion runes and 2 Forge runs will i get +30% burn duration or do the sets not stack that way? Thanks in advance.

Flame Legion:
(1) +25 power
(2) +15% burning duration
(3) +50 power
(4) 5% chance to cause burning for 1s when hit (5s cooldown)
(5) +90 power
(6) +5% damage against burning foes

Forge:
(1) +25 toughness
(2) +15% burning duration
(3) +50 toughness
(4) +20% protection duration
(5) +90 toughness
(6) At 50% health you gain protection for 10s and burn all nearby foes (cooldown: 60s)