Showing Posts For Awn.1327:
- Rocket Charge: Will no longer leap about once you’ve reached your target, instead leaping ensuring that the gap remains closed and your leaps are more closely synchronized. The leap finishers from this ability now happen at the start of each jump, like other leap finishers. Also smacked the bug of this ability being affected by movement-speed.
I am very worried about this change. Rocket charge was by far the most useful (and fun) skill in the last BWE. Granted, it took 10+ hours of practice to control the movement, but once you mastered it (it is very much possible to use this skill on the edge of a cliff and not fall down…), you could really reap the benefits. So the only disadvantage I see with the old behaviour is that it is kind of hard to learn. On the other hand, the two main advantages I see with the way it was before are:
1) the AOE was more spread out
2) movement is far less predictable to enemies
And last but not least: leaping about is a lot of fun. We already have other hammer-using melee professions and they feel mostly very slow and static (to me anyway). Please do not make scrapper another one of those. =^.^=
The EN / FR DE /ES choice that is present in the forum would be a great addition for the main website. Inferring the desired language from the browser language is only OK if the user has a choice to change away from that, IMHO.