Showing Posts For Azari.2876:
It was already done in the last patch. You guys wont quit till the dungeons are like WoW’s where everyone beats them and we all move on to the next game.
Whats the definition of insanity? Doing the same thing over and over and expecting different results. Every new game that comes out, you WoWian’s™ turn it into WoW and its clones and then get bored a month later.
Anet please please quit giving in to these people.
Please explain to me how having 1 on auto attack while you sit there because the mob isn’t actually dangerous but has a ton of health is good design. I’m not asking for them to be made easier, I’m asking for trash to not take as long as a boss to kill. It isn’t a matter of player skill. It’s a matter of poor design.
Edit: If you could point me to where they said they reduced the mob HP in dungeons, that’d be great.
(edited by Azari.2876)
Seriously, just do it. The health on the trash mobs is ridiculous to say nothing of the bosses. It isn’t fun or challenging.