Showing Posts For Azimuth.2953:
Simple: SILVER DOUBLOONS ARE TOO RARE AND TOO EXPENSIVE and I need 250 of them to craft the juggernaut. Please reduce the amount needed (to 100 for example) or make them more farmable (from drop or map bonus re
That’s actually pretty interesting. However, I wouldn’t change Rev’s staff… I’d change a much less used weapon since staff skill 3 is much-needed CC.
I don’t think revenant has a less useful weapon, I choosed staff cause a spirit channeler like revenant can be seen with a ranged staff.
Or instead of elite specs, have mod stones to modify all skills on a weapon for a different build type like longer range, increased damage at the cost of things like recharge or activation time etc, increased condition damage, increased healing or protecting efficacy, and the such. This would work with current spec builds instead of having to change them.
I said elite specs cause anet said there will be new ones.
(edited by Azimuth.2953)
What do you think about having elite specs that instead of adding new weapons enhance an old one (with new skill and new traits)? Furthermore these new elite specs will be able to use only the ehnanced weapon (with no weapon swap). I’ll make some example:
Warrior’s elite spec could enhance hammer (we know it needs this) focusing more than normal on aoe damage and cc.
Guardian may use some improvement for the mace (also letting him use as an off-hand mace too and improving heal of the main-hand one).
Revenant with a ranged staff could be great (with skills effects that slightly change when there is a legend swap) .
Engi having only 3 weapons available (all good) makes things more difficult. BTW I can immagine an engi using a rifle in a more technological way (instead of simple shooting normal bullets or jumping).
Thief could use a sword with parry skill instead of dodging becoming a sort of counterattacker.
I can see ranger with an axe fighting melee (more like a warrior) but with agile hits inflicting many vulnerability.
For the necro a new dagger would be great. A dagger that can inflict tons of conditions after some channeling (immagine a necro doing a chant for enhancing his dagger and than hit violently his enemy).
I think mesmer’s staff need some upgrade so why don’t make a sort of “spacemancer”? (i know the name is ugly but that describes well the concept). With this new staff the mesmer will be able the space teleporting himself or foe in a better location during a fight while inflicting some condition.
For the elementalist I really have no idea so I’ll let you make some elite spec for him if you like this idea.
“Melyssa aids you”
The backpack should also double as a glider.
It really should.
From what Scarlet saw:
“But I see the flaws in that design. My people don’t have to take what we’re given, or be what we were “born to be.” No people do. We can change the rules…well, I can. And I’m going to.”
“Now I have to put that knowledge to use. An insurmountable challenge is rising, and my people have been called to meet it. We are compelled by our creator to do so.
“But I reject that call. I reject the notion that that I must choose the Dream or be lost to Nightmare. The forces that push us this way or that can be redirected. They can be set against one another to the detriment of both, and now I know how.”
“Empires will fall, continents will burn, and when the conflagration is over, I’ll be there to put my stamp on whatever new world this one becomes.”
Assuming (as I assume) that the nightmare is Mordremoth corruption, and assuming Scarlet knew this, what was the Scarlet’s plan since the start? Would she just set the entire world (the Dream and its defenders) against Mordremoth (the Nightmare) to just let them hit each other? Or maybe the great army of Scarlet is still waiting to hit?
I want to read your theories about this.
Anyway remember that when Scarlet died she said that it was too late.
(edited by Azimuth.2953)