Showing Posts For BBilbo.9641:

Gold/Gem Conversion Shennanigans

in Black Lion Trading Co

Posted by: BBilbo.9641

BBilbo.9641

I believe that the issue is the that you are being taxed BOTH WAYS.

15% tax on buying gems
then:
15% tax when you try to sell those gems again.

So, unless the market gives you a profit strong enough to beat a Thirty Percent Tax, you’re not going to be making any gold.

It’s possible to profit, but you need to:

-Invest A LOT of gold into gems.
-Invest when Gems are lowest possible rate.
AND
-Be very patient, as this will be a LONG-TERM investment.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Engineer gun sound

in Audio

Posted by: BBilbo.9641

BBilbo.9641

The constant gun fire from my Engineer is driving me mad. In every fight it is…

BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG

Is there anyway to replace the gun sound effect with something less irritating? In wow I changed the hunter gun sound to a more pew pew effect.

I’m deciding on either rogue or guardian in the meantime as the noise is making the class unplayable for me.

Well Personally, I mix it up.

It’s:

BANG BANG BANG
Pop-pop-pop-pop-pop
BANG BANG
Fruuuuuuume!
BANG BANG
Bzzzzzt-bzzz-bzzz-bzzz
BANG BANG BANG
Glooop!
[Repeat]

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Post your Playlist thread!

in Audio

Posted by: BBilbo.9641

BBilbo.9641

Since my Engineer is my main. I wanted something that would be relevant, appropriate, and get me inspired to fight.

I’m certain I suceeded.

Ladies and gentlemen, you haven’t played an Engineer until your Battle Music is AC/DC’s Shoot to Thrill, and the Boss Battle Music is Motley Crue’s Kickstart My Heart.

Good lord. In the the major events in your personal Story, Like taking back Claw Island. It’s just… euphoric, how the music keeps perfect pace with the cinematic dialog and the storming of the island.

Even in PVE, in situations where I’m soloing, and run into a sticky situation, resulting in my “Oh, ****! Run away” maneuver, I hear the intro to Shoot to Thrill, then I’m like. “You know what? Bring it on! I can do this!”

It’s just…. delightful!

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

(edited by BBilbo.9641)

Anyone Use a Trackpad?

in Guild Wars 2 Discussion

Posted by: BBilbo.9641

BBilbo.9641

I’m using a gaming mouse. Wife used to play only using her mac book’s trackpad. She’s starting to warm up to using a mouse.

Makes me wonder:

How many of you out there only use the trackpad, and forgo a mouse?

Have you been able to jumping puzzles (holiday ones would be impossible, I imagine)?

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Yes or No: Manifesto Represents the Game?

in Guild Wars 2 Discussion

Posted by: BBilbo.9641

BBilbo.9641

Appreciate all the feedback and answers. Still looking for the best answer, though.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Yes or No: Manifesto Represents the Game?

in Guild Wars 2 Discussion

Posted by: BBilbo.9641

BBilbo.9641

A manifesto, in general, is not a binding contract so what’s said and written down doesn’t mean execution must follow rigidly… Or at all

But at the same time, I think Anet did jump ship a little too quickly… I feel like there were a lot of possible strategies that could’ve been used which stayed in the confines of the manifesto. Whether or not they were better options than what got I suppose is debatable.

Depends how you look at it.

It was used as one of their primary advertising campaigns.

Also, I seriously doubt that this Agony Condition, Ascension gear and Infusions were all thought up, approved, developed, coded, and released in the tiny window since this game was launched.

Which means that while they were advertising and promising “There’s no grind! there’s no gated content, or gear treadmill” they were planning on doing the exact opposite.

To me that sound like textbook Bad Faith
http://legal-dictionary.thefreedictionary.com/bad+faith

bad faith 1) n. intentional dishonest act by not fulfilling legal or contractual obligations, misleading another, entering into an agreement without the intention or means to fulfill it, or violating basic standards of honesty in dealing with others. Most states recognize what is called “implied covenant of good faith and fair dealing” which is breached by acts of bad faith, for which a lawsuit may be brought (filed) for the breach (just as one might sue for breach of contract). The question of bad faith may be raised as a defense to a suit on a contract. 2) adj. when there is bad faith then a transaction is called a “bad faith” contract or “bad faith” offer. (See: good faith, fraud, clean hands doctrine)

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

(edited by BBilbo.9641)

Skritt Pistol What Is It????

in Engineer

Posted by: BBilbo.9641

BBilbo.9641

Came across a Skritt pistol at low-level when I was dumping items into the mystic forge. Immediately fell in love with it’s look.

http://www.gw2db.com/items/59921-skritt-pistol#
(click ‘View in 3d’)

I still transmute better pistols to keep the skin. I love how it looks like some kind of Sci-Fi Laser Gun.

But, what is it exactly? Does it belong to a certain theme set, or faction, or lore?

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Yes or No: Manifesto Represents the Game?

in Guild Wars 2 Discussion

Posted by: BBilbo.9641

BBilbo.9641

“Here’s what we believe: If someone wants to play for a thousand hours to get an item that is so rare that other players can’t realistically acquire it, that rare item should be differentiated by its visual appearance and rarity alone, not by being more powerful than everything else in the game. Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games — we leave the grind to other MMOs.”

Yes or No?

“Fun impacts loot collection. The rarest items in the game are not more powerful than other items, so you don’t need them to be the best. The rarest items have unique looks to help your character feel that sense of accomplishment, but it’s not required to play the game. We don’t need to make mandatory gear treadmills, we make all of it optional, so those who find it fun to chase this prestigious gear can do so, but those who don’t are just as powerful and get to have fun too.”

Yes or No?

“Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs. It doesn’t suck your life away and force you onto a grinding treadmill; it
doesn’t make you spend hours preparing to have fun rather than just having fun;”

Yes or No?

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Vertical Progression (Q&A interview inside)

in Guild Wars 2 Discussion

Posted by: BBilbo.9641

BBilbo.9641

Quite frankly, if you think there was never going to be any sort of item progression added in content patches for the entire lifespan of the game, you’re being a bit naive.

We’re naive for believing a now blatant LIE the developers made for 5 strait years about no gear treadmill, no grinding, and no gated content?

Fair enough, I guess.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Vertical Progression (Q&A interview inside)

in Guild Wars 2 Discussion

Posted by: BBilbo.9641

BBilbo.9641

Stat progression in this game would serve no purpose.

Stats on your character would go up, but so would the stats on the enemies, you’re gearing for anyways, as the game would balance that content based on best gear. Relatively speaking there is no “real” progression.

And you cant even use the excuse of decimating everything lower than you, because the game scales your player down to whatever zone you’re in, anyway.

The result? The only thing that’s going to happen is Elitist jaggoffs will be alienating players who don’t continue to grind the gear treadmill.

Lionsarch Chat:
Playerxyz: LFM Fractals Ascention gear only.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

"What do we have to do to change this???"

in Guild Wars 2 Discussion

Posted by: BBilbo.9641

BBilbo.9641

Good read. Sadly I think this is falling on deaf ears. Ego is impossible to overcome.

Well, the fact that this topic has gotten this far without being Merged/locked/deleted might mean it’s being acknowledged.

Either that, or it’s serving as a “pressure valve” from the main merged topic still blowing up.

Just, please keep the comments civil, constructive, and insightful, guys.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

"What do we have to do to change this???"

in Guild Wars 2 Discussion

Posted by: BBilbo.9641

BBilbo.9641

Good read. Sadly I think this is falling on deaf ears. Ego is impossible to overcome.

Well, the fact that this topic has gotten this far without being Merged/locked/deleted might mean it’s being acknowledged.

Either that, or it’s serving as a “pressure valve” from the main merged topic still blowing up.

Just, please keep the comments civil, constructive, and insightful, guys.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

"What do we have to do to change this???"

in Guild Wars 2 Discussion

Posted by: BBilbo.9641

BBilbo.9641

You guys need to remember 3 things:

1) ArenaNet has access to data you will never see and your opinion means nothing compared this data (not in a mean way but because facts > opinion).

2) ArenaNet is way smarter than you are. And they’ve proven this time and again. This is compounded by the attempt at doing something different which people just aren’t getting (or worse, think they get it but really don’t). When it comes to these philosophical outlook points, ArenaNet is going to stick to their guns (such as with dungeon difficulty). In other areas they’ve proven they listen (more back slot items in game and FOV changes are just two quick examples). But for any point where they seem to not be listening, see point number one above.

3) You’re not a game designer, and what you want to see in a game only speaks for your own desires and not the rest of the player base. You never speak for anyone but yourself. And in case you think you know more about game design than ArenaNet, please refer back to point two above.

Those 3 facts are trumped by one Greater fact.

1) We’re the ones with the money. We’re the one that pay for the game, expansions, and cash shop. You can have all the knowledge about game design and internal planning and organization you want. But, if the customers feel betrayed, and leave, there is no more game.

That’s what SWG NGE taught us, as cited in the first post:
“The mistake was to not just think we know the right direction without bringing the fans into the mix. We made the cardinal sin of not listening, but assuming, and we were wrong.”

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

"What do we have to do to change this???"

in Guild Wars 2 Discussion

Posted by: BBilbo.9641

BBilbo.9641

Or it might work out but create an entirely different playerbase, game and mindset.

No game in history has done well by trying to mimic WoW. I can only imagine a game that was built to be the anti-WoW of sorts failing even more spectacularly at such an attempt. We are already starting to see the initial signs of such an event.

Omg seriously? THIS GAME HAS A VERY VERY SLIGHT GEAR TREADMILL OMG THIS MUST BE A WOW CLONE… please…

The start of a gear treadmill after only 3 months since launch. What do YOU think that will turn into, in the long-term of this game, if there is one?

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

"What do we have to do to change this???"

in Guild Wars 2 Discussion

Posted by: BBilbo.9641

BBilbo.9641

It’s not going to change. Many suspect declining stock prices and Nexon’s share purchase is driving this change.

If that’s true, things will get a lot worse.

BTW-Did you notice the date this patch went live? NGE!

Nice call! Thats.. actually quite haunting…

November 15 2005, A day which will live in infamy.
November 15 2012, apparently not.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

"What do we have to do to change this???"

in Guild Wars 2 Discussion

Posted by: BBilbo.9641

BBilbo.9641

“What do we have to do to change this???”

This is is the exact question I asked in on the forums in 2005 when SOE decided to change the product their customers were playing in the MMORPG Star Wars Galaxies. The forums were livid with criticism and rage from fans and players upset that the game was becoming something that the customers didn’t pay for, and defiantly didn’t want.

The Community support staff, bust doing damage control, took time out to respond to this topic I made. “We understand many players are not comfortable with the changes their seeing, but the truth is, the decisions have been made and this is happening.” I’m paraphrasing because at the time I didn’t have the foresight to save that comment.

Customers who pre-Ordered Trials of Obi-Won expansion felt that rug was essentially pulled out from under them when the game changed overnight from a open multi-world sandbox MMO into a painfully noticeable WoW-clone. A class action lawsuit was filed and customers who pre-ordered their expansion got their money back.

From there it was a downward spiral from mass player exodus, server merging, server closings, and finally On December 15, 2011 at 9:01 PM Pacific time, the servers of Star Wars Galaxies shut down.

This is a game design choice that John Smedley (president of SOE) still regrets

“With the NGE, I’m sorry about the mistake we made,” he told us. “We screwed up and didn’t listen to the fans when we should have, and it’s not a mistake we’re going to make again.”

And what was the mistake SOE made that Smedley is sorry for?

“The mistake was to not just think we know the right direction without bringing the fans into the mix,” he explained. “We made the cardinal sin of not listening, but assuming, and we were wrong.”

And in a Reddit Interview:

[reddit] Q: Can you finally come clean about the decisions that were made regarding SWG? Mainly the CU and NGE?

[Smedley] A: [S]ure. Stupid decisions. Complete and utter fail and I am very sorry.

Fast forward to November, 2012. It’s been only 3 months after players have paid for Guild wars 2. We start to see evidence that this game is becoming something that we didn’t pay for, didn’t want, and certainly was promised NOT to happen.


From Guild Wars 2 Manifesto:
“Here’s what we believe: If someone wants to play for a thousand hours to get an item that is so rare that other players can’t realistically acquire it, that rare item should be differentiated by its visual appearance and rarity alone, not by being more powerful than everything else in the game. Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games — we leave the grind to other MMOs.”

“Fun impacts loot collection. The rarest items in the game are not more powerful than other items, so you don’t need them to be the best. The rarest items have unique looks to help your character feel that sense of accomplishment, but it’s not required to play the game. We don’t need to make mandatory gear treadmills, we make all of it optional, so those who find it fun to chase this prestigious gear can do so, but those who don’t are just as powerful and get to have fun too.”

“Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs. It doesn’t suck your life away and force you onto a grinding treadmill; it
doesn’t make you spend hours preparing to have fun rather than just having fun;”
——————————————————————————————————————————————-

Now, with Agony, ascension gear, and infusions. You are, in one content patch, going back on what was promised to bright-eyed gamers who fell in love with the concepts of a grind-free, no treadmill, no gated-content, MMORPG.

November 15 2005, Star Wars Galaxies NGE, A day which will live in infamy.
November 15 2012, Lost Shores, Well, apparently not.

Will history Repeat itself?

Now, again, I ask on the forums, Like I did 7 Years ago:

“What do we have to do to change this???”

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

(edited by Moderator)

Norn Slam Poetry

in Norn

Posted by: BBilbo.9641

BBilbo.9641


You know being big don’t make you dumb
This Norn engineer’s as smart as they come
King-sized turrets must be something to fear,
Flame,rocket,nets, and healing are all standard gear.

Playing it cool, surrounded by Sons of Svanir
I just call for a supply drop, And I’ll be grinning ear-to-ear.
Limited weapons and no swapping don’t bother me much,
When you can access to Flamethrowers, grenades, mines, and such

Huntsman’s a good craft for me and my spouse.
My guns are loud, her bows; quiet as a mouse.
I blast our enemies, Her bear eats their face
This couple is the pride of the whole Norn race.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

How does Guild Wars 2 make money?

in Guild Wars 2 Discussion

Posted by: BBilbo.9641

BBilbo.9641

They make plenty enough with just the box sales to fund the development and maintain the servers for years.

Other companies are just greedy rip-offs charging monthly fees, it’s really not needed.

I feel this was a trend started (legitimately, I hope) back in the days of dial-up and old-school MMORPGS like Ultima Online. Hosting a game online was a novel idea, and was kind of costly, at the time.

As technology progressed, server maintenance got cheaper and cheaper. Upkeep got easier, but nowadays, the companies have kept the subscription fee because hey, freee money!

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Phrases you'll never hear in GW2:

in Guild Wars 2 Discussion

Posted by: BBilbo.9641

BBilbo.9641

“You know what this zone needs? More centaurs…”

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: BBilbo.9641

BBilbo.9641

LFM Fractals, Ascended Only

I can expect to see this a lot in Lion’s Arch, if this patch goes through as-is.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

What a "casual" player really is, in my view

in Guild Wars 2 Discussion

Posted by: BBilbo.9641

BBilbo.9641

This is stolen from another topic, but fits here. I believe there are more than two categories. Not just “Hardcore” and “Casual.” Each have very different qualities.

5 Tiers of Gamers:

Isolated Gamer: These are the people that log in, play their game, don’t talk to anyone or do group content, they are fairly rare in the MMO gaming world but they are out there. They are vastly unaffected by the problem that is being discussed.

Casual Gamer: The casual gamer doesn’t really go on forums or push into the most difficult aspects of the game. If they do go to forums, it is mostly to read, and rarely post. They do the content that is easily accessible, they socialize and have friends in the game, and do not necessarily define fun with success in character progression.

Dedicated Gamer: These are very similar to Casual gamers, only they will spend more time on character progression, and typically participate in forum discussions, on the games site and in general gaming discussion sites like mmorpg.com. They still don’t put too much investment in their characters though, but do play with goals in mind.

Hardcore Gamer: These players are the step between dedicated and the Content Locust. These are the people in progression guilds, they see the endgame content first, do hardcore modes, and generally have the rarest and most difficult achievements and items. They make strategies that the rest of the players will follow. Are a very vocal minority on the forums, and change the landscape of the game as such.

Content Locust: Aside from what was mentioned above, it should also be noted that this part of the population in a game is generally less than 1% but the effect they have on games and the gaming industry is much larger than that.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Necro or Engi

in Necromancer

Posted by: BBilbo.9641

BBilbo.9641

My only 2 characters I’m leveling are a Necro and an Engi.

PVE Fighting with a Necro feels a bit like a plate spinning act.

“Let me slow them down with scepter 2, then apply weakness with my dagger 5 then Cut myself with bleeding, get my 5 stacks of might, and then transfer over the bleeding with my Dagger 4… Okay. NOW I can start fighting this guy.” which means doing everything else not on cooldown.

Fighting with an Engie feels very strait-forward.

“I’m shooting at you, monster. I’ll net you with my 2 and when you get close, I’m blasting you back with my 4, coming back for more? I’ll three you at point blank range and then re-net you, while walking backwards.” Rinse/repeat. Jump around with Five for funsies.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Dont cave in to the vocal minority

in Guild Wars 2 Discussion

Posted by: BBilbo.9641

BBilbo.9641

This really isn’t about who’s the “vocal minority.” And it’s not about weather or not the new gear is legitimately more powerful or only slightly.

That’s really not the big picture, here.

This is about the basic gameplay standards and promises made by Anet, in the Guild Wars 2 Manifesto, AMAs, and press releases during development.

Arenanet. Don’t after-the-fact change the product that we already paid for.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

I would like to see fishing added in the future

in Suggestions

Posted by: BBilbo.9641

BBilbo.9641

I’ve fished in Zelda
I’ve fished in Ultima Online
I’ve fished in Everquest
I’ve fished in Star Wars Galaxies
I’ve fished in WoW
I’ve fished in Animal Crossing
I’ve fished in Harvest Moon
I’ve fished in the Sims 3
I’ve fished in Runescape

This game definitely needs fishing.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson