Showing Posts For BUTCHER.6470:

Kicking instance openers

in Guild Wars 2 Discussion

Posted by: BUTCHER.6470

BUTCHER.6470

First of all, I’m talking about guys who solo dungeons and do not try to exploit the dungeons (like myself). It is too difficult for me to sell a dungeon when trolls have the ability to kick me whenever they want. Selling dungeons is completely legal if you do not use exploits and if you do not kick the rest of the party. Seconly, if the instance opener is trolling the group then you have the right to leave the party. I mean what’s the difference? If you kick the instance opener the whole party will exit to dungeon (btw not all the party members may agree with kicking the instance opener and will be super kittened of if you do kick him) and if you click leave party you will leave the instance. There is no point in making available to kick the instance opener.

Kicking instance openers

in Guild Wars 2 Discussion

Posted by: BUTCHER.6470

BUTCHER.6470

I can’t understand why anet gives the ability to players to kick the instance openers. It’s almost impossible to solo and sell a path without having a friend in your party in order to avoid being kicked out of the dungeon. This gives the ability to trolls to annoy other players and ruin this game. What do you guys think about this?

(edited by BUTCHER.6470)

Token Wallet! Thank you a-net!

in Queen's Jubilee

Posted by: BUTCHER.6470

BUTCHER.6470

The latest update is one of the best and the wallet system is very very usefull. Thanks A-net.

I don't like this update

in Queen's Jubilee

Posted by: BUTCHER.6470

BUTCHER.6470

I believe this living story event is one of the best. 40+ players gather together to defeat legendary bosses,earing achievements and tons of loot is awesome. I don’t see the problem here. If you don’t like the Living Story just don’t play it!!