Showing Posts For Badbonez.7540:
Just tried the 64 bit client and I’m having a strange issue where the resolution appears to be lower when using the 64 bit client rather than the 32 bit client. When I use the 32 bit client the windowed resolution appears to be 1920×1080 (my desktop settings). When I load the game using the 64 bit client it appears much lower, like 1600×900 or lower AND performance is a lot slower.
I can force the 64bit client to run 1920×1080 and it looks right, but the performance is still crippled.
When autodetecting graphics using the 32 bit client, it sets everything to HIGH.
When autodetecting graphics using the 64 bit client, it sets everything to LOW.
I am using a Gigabyte P34 which comes with the Nvidia GTX 970m and a Intel HD onboard video card. It feels like the 64 bit client is using the Intel gpu.
I have attached a picture which demonstrates this. The 64 Bit client is pictured on the left.
Is there some preferences file that the 64 bit client is using? Or some setting change I need to make?
Any help appreciated!
(edited by Badbonez.7540)
I am trying to purchase a digital deluxe copy of the game and have used both credit cards and PayPal and I keep getting Payment Authorization Failed . Anyone else? Is it just overloaded?
I can look at it once a day, apparently.
I’m talking about looking at the entire reward track…not just the reward for that day.
I am usually unable to spend time looking at that pop up screen during the game because I’m battling Teq. No time to puruse the daily reward track! So it would be nice to call it up at my leisure, when I have more time to check it out. Thanks Karizee for the link!
On this blog post:
https://www.guildwars2.com/en/news/introducing-the-new-daily-achievement-system/
there is a screen shot of the daily reward track and the log-in track. How do I pull those up in game?
Thanks.
Please dial down the refresh rate before we go blind!!!
It doesn’t have a refresh rate. It refreshes as soon as anything on a list changes (group gets added, group gets removed, or even a player in one group gets added/removed).
With longer lists it creates a nightmare of constant refreshing.Please revert to the previous behaviour.
Just make it so the group that changed updates. Not the whole darn list at the same time! Also, maybe not sliding in, how about a nice dissolve?
Thanks.
Yes, where’s my free gem store loot?
If you’d give us back “match my lowest sell price” and “sell max”, it would go a long way…
And one more line of data: Final sale value. (Sale Price – (listing fee + Transaction fee)).
Suppose you have an item that is close to the vendor price, you used to be able to compare the final profit value to the vendor price and have an idea if you should vendor, TP or salvage the item. It was fast and intuitive. Now…it’s a math problem.
Lol…isn’t it possible to show all three? Or is that beyone BASIC?
The new TP is out and it looks like most people are happier with this interface than the old one. I’m not exactly sure yet, so far it seems like there’s more clicking to drill down to information we used to get with less hassle. And all these drill downs have the opposite effect on performance, it takes longer to browse and find things. But my chief complaint is on sale value.
We now get noticed on how much it costs to list an item in the TP and what the final transaction fee will be when the item sells. Fine and well. But what we don’t get is a final profit value. In other words: Listed Value – (listing fee + transaction fee). So if have an item I am selling for 14 gold, 12 silver and 49 copper my Listing Fee is: 70silver and 62 copper. My transaction fee is 1 gold 41 silver and 25 copper(! – what a rip!). But no where does it say what my final income will be. Do I really have to pull out the trusty slide rule to figure these things out myself or am I missing something?
Thanks.