I have a huge problem with reapers in guild wars. It used to be that I ( being a mesmer of three years) used to see a necro in pvp and welcome the challenge of that fight. I find that mesmer and necro battles are fun and great match ups. However. That is not the case today. In todays world of reapers, they are very op. Espeacially with their shroud. When a running agaisnt a reaper, you have to worry about clearing the condis and god forbid they have minions, you have to worry about them as well. If you manage to survive all that and deal damage they pop their shroud and gain a second bar of health! In the end a reaper will outlast you. No matter what. The only way i as a mesmer player can find a way to deal with a reaper is with a moa morph. moa destroys their minions and shuts them down. But i have seen that their shroud continues even in moa morph! Meaning you basically can deal no dmg while they eat your life just by being close. They pop all their wells and you cannot even fairly fight them because you end surrounded in a very large aoe field of their skills. In the last patch every class got nerged while reaper got buffed. I sense a favortism with the reaper from anet. I love this game and its combat. But if you cannot fairly fight, what is the point if it takes 4 people to take down a reaper in pvp sheerly because their shroud keeps them alive for so long absorbing dmg. Inspite of that what does anet do to chronomancer? Reduce the time of our shield because they say it is too op. You mean it was the only thing keeping me alive agaisnt the mass well spawn of a reaper so you go and nerf it and take away my power. Anet i had a guild in this game of welk over 150 players. They all quit and swtiched to blade and soul because at least that pvp isnt unbalanced.
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