Showing Posts For Baromega.6509:
No, its not 100+ and I don’t have the exact number but I know it’s freaking ludicrous. Around 60 if memory serves. Couple that with the fact that explorable modes are just way too tedious and there is simply no motivation.
Key word is tedious by the way. They’re not difficult, they’re just boring as heck.
A good motivating factor would be to severely decreasing the amount of runs needed to afford a full set of explorable gear. Honestly anything more than 20 is pushing it, but I’d be okay with 30/35 if all dungeons simply shared the same tokens.
Either way, it needs to go down by AT LEAST half.
Didn’t SWTOR sell like 2 million copies at launch? Sounds pretty successful to me.