Showing Posts For Bart.5064:
The main problem im seeing for myself and a buddy of mine is if theres no interest in running dungeons right now, what else is there to do honestly? Run events in Orr the rest of the time? No thanks we did that from 1-80. The issue is outside of dungeons theres not much else to do in the game currently. They restricted their content so much to events/hearts that you get burnt out quickly running them all day while leveling up. Ontop of that, the events are the samekittenthing all the way up so not only are running events repetitive, their quest mechanics are the samekittenthing all the way up.
The game is fun but were quickly noticing that theres no incentive to level up alts because we’ll think, oh wait were just going to run hearts/events again….yay. Theres no variety unfortunately. You cant grind mobs for exp as theyre too little of hits to be worth akitten If they increased exp for killing mobs than that would open up for variety for leveling up.
Masta neenja, I understand that we get deleveled but im not talking about that. Im saying that me in level 80 gear with full runes, level 80 jewelry, fighting level 80 mobs(not being scaled down) he’s out dmging me still! I don’t understand why ppl continue to say necros do good dmg because that’s so far from the truth and if you think they do then my God you are ignorant as bloody hell. Im not afraid to say what a terrible condition necros are in cause it’s the truth. The pets blow, broken ai, terrible dmg, low health and die in two seconds. For being the “master of dead” his dead minions are pretty pathetic. the class needs some serious lovin, serious lovin
Unfortunately, after running multiple dungeons and seeing how long they take, lack of rewards, lack of experience and having no “true tank” or healer, running dungeons are no longer something Im excited for. In other words, we’re forced to run hearts to level up now. Awesome. I love the game buuuuut the lack of alternative leveling types has killed it for me unfortunately and a buddy of mine. Ontop of all that, getting my necro to 80 in 80 gear and watching my buddies 55 warrior out dmg me by a laaaaaaaaaaaaarge margin is also not fun…. No excitement, no want, no need to level another toon because I know Ill be running hearts all day. Yay.
After thinking about it, GW2 while fun, is almost more so along the lines of a hack’n’slash game than it is an MMO. You die and run back and continue wackin away at a mob, die, rinse, repeat. Removing the backbone of tanks and healers has moved this game into that area of gameplay. Its not bad dont get me wrong, Im having fun but the game is missing something and I think its the fact that is has no aggro/tank/healing system in it.
(edited by Bart.5064)
Anet absolutely destroyed any incentive to run dungeons while leveling up now. In other words, we’re being forced to strictly grind DE’s/Events for exp since grinding mobs for exp is pathetic and dungeon exp is gone. The leveling system just became extremely linear in fashion and it turned me off from leveling any other toons now once my Necro hits 80 in 2 levels. Not only that but my buddy is no longer planning on leveling up because running events over and over again gets boring as bloody hell.
You guys NEED to do something about 2 things: Dungeon exp needs to be restored or at least be much better then it is now and secondly, increase the amount of exp you get from just killing mobs. That gives ppl other methods of leveling besides forcing us to run events over and over while beating our heads with a hammer.