Showing Posts For Bart.5296:

suggestions for next revenant elite spec

in Revenant

Posted by: Bart.5296

Bart.5296

As for weapon I think what we need most is second ranged weapon – and unlike slow hard hitting hammer – it should be fast and incorporating some mobility (maybe in exchange of far rage for mid rage). Best scenario is combination of power/condi, which would be a synergy that mace so much lacks currently. Thus shortbow would be great… As for legend/elite spec theme – it should be something what fits overall profession feel, i guess “dark ranger”/“rift/mist hunter” theme would blend perfectly. I don’t really buy ideas for “pet” elite spec as revenant is in general dark warrior or mystic warrior archetype… It’s made around theme of otherwordly magics, creating rifts, shadow stepping and been a solider/heavy armor class at the same time. Basically want i want is Dragonhunter’s dark counterpart – with more mobility/evades in exchange of blocks, condi or combination of power/condi instead of DH’s power character… I want to feel like an dark prowler with my revenant…. ^^

I agree that a ranged hybrid or condi weapon is most needed for Rev, and I like your shortbow suggestion. For a new elite, I think we need something that is different than Glint. Glint is a heavy team-support boon-spamming legend, so we could potentially use a more ‘selfish’ legend. I also really like mobility so your ‘dark prowler’ theme sounds interesting. I think it would need to be differentiated from Shiro though, which already provides lots of mobility and single-target dueling capacity. There’s a few areas I think ANet could go with this to provide Rev with a new playstyle:

-Offensive mid range – fast ranged attacks with defensive mobility (e.g. move away from target rather than towards target)
-Supportive role by controlling enemies, using CC, soft-CC conditions, or boon removal
-Offensive AoE long range -ranged area damage (e.g. staff ele), focusing on either conditions or hybrid damage
-Defensive melee-range (bunker / tank) role with high mobility. E.g. off-tank for gathering up smaller enemies. Could be paired with Jalis for extra defenses or Shiro for extra mobility, for example.

On a side note, if anyone has played Rift, my favorite class in any MMO by far was found in this game – the Rift Stalker, a defensive mobility-based tank with a lot of teleports and shields. This playstyle would be awesome and could fit the Revenant very well.

I 100% agree with the statement that we need more ‘selfish’ legend. As for the part when you agreed that new legend should have good mobility while being different from the Shiro – i think it would make a good idea to create new legend/new weapon around design similar to old good medi guardian. What does it mean is that your skills provide a lot of mobility/survivability and burst/offensive ability at the same time. Example: Judge’s intervention – you can either save it as stun breaker or use it offensively to increase crit chance and close the gaps between enemy. If you decide to use it offensively at the same time you lost ability to use the same skill defensively. This way we could keep reasonable and healthy risk/reward ratio and make it different from shiro, which have primarily two roles; chase and avoid; and each of these aspacts is attached to each specific skill.

Skill example: dark bolt – you shot an arrow which tear the reality by creating a rift to the mists for a split second, damaging everything on it’s way. Having direction key (w,s,a,d) press on during casting makes you shadow step in that direction for a small distance.

In general I was thinking about the idea of blinking/mist stepping in a direction you you are moving to… That would fit revenant so nice mechanicly and thematically. That could be new elite spec class mechanic aka F2 button. If you use it – for next 5 seconds instead of making a dodge you blink for a short distance in that direction.

suggestions for next revenant elite spec

in Revenant

Posted by: Bart.5296

Bart.5296

ANet doesn’t design specs based on ideas from the forums, albeit sometimes echoes some lacks largely demanded.

The next Rev specs will replace the Herald, which means losing the best traitline the class has and also losing permafury, permaswiftness, etc.

Since the staff is mandatory in every department of the game, that leaves very little room for variety.

My bet is that the spec will probably be a clustercrap, but will be masked under big numbers. Then, progressive nerfs will push the class again in the pit of mud which currently fills, exactly as happened before.

Well, you are losing best traitline but instead you gain another. I think you are making a wrong assumption here, that new trait line is going to be somehow equivalent power/utility wise to core lines, while it seems more likely that what anet is trying to do here is to make all elite lines faaaaar more poweful than the base ones. They probably expect that with time – and more elite specs been released – it’s going to help them balance all of them allowing to have more control over builds. And on paper it seems pretty convincing. The problem here is – anet have implemented this system while having just one elite spec per profession released and thus making a cardinal sin of limiting number of possible builds. The system seems ok i guess, but if you have 2 or more especs released already. Nonetheless if i’m correct, that will mean that we change one OP trait/legend line for another.

Yes, ofc they could screw our new elite spec, but i wouldn’t be so pessimistic. I think that majority of elite specs are good or at least ok, mechic/gameplay wise. They may be unbalanced – yes, and there is currently problem of lacking build diversity I already explained above, but the majority of them is pretty ok. I think they screwed up big time with Tempest here. This elite spec should be rebuild from the draft. But that’s another story.

(edited by Bart.5296)

suggestions for next revenant elite spec

in Revenant

Posted by: Bart.5296

Bart.5296

You’d use melee weapon because it allows you for better sustain (vengeful hammers hitting their mark), more hits/s and doesn’t get shafted by projectile blocks/reflects.
Warrior rifle is a good example of ranged weapon that’s meant for dps and doesn’t suck.

Also there are situations you just can’t get close an enemy, and it’s ranged dps or zilch. For revenant that’s lower on the dps spectrum then most, this would be an excellent choice to fill the gap. Rather then hard increases to his current dps, a weapon that lets him gain dps over others in the “cooldown” stages of the fight, where all have to pull away and rely on their condies or 2ndary weapon sets to do damage before next burn phase.

That being said no one says it has to hit harder then sword. There’s a lot of room between hammer and sword for a ranged dps weapon to find it’s sweet spot.

Plus it allows you for a fluid gameplay, assuming there’s smart transition between rage and malee weapons skill set… and for ofc more adaptability, which this class suppose to be all about ! Would love to have this kind of gameplay, to constantly switch between creating gaps, harrasing opponent and then closing the distance to use malee… I think that’s exactly what our “heavy metal” flavored class needs

suggestions for next revenant elite spec

in Revenant

Posted by: Bart.5296

Bart.5296

As for weapon I think what we need most is second ranged weapon – and unlike slow hard hitting hammer – it should be fast and incorporating some mobility (maybe in exchange of far rage for mid rage). Best scenario is combination of power/condi, which would be a synergy that mace so much lacks currently. Thus shortbow would be great… As for legend/elite spec theme – it should be something what fits overall profession feel, i guess “dark ranger”/“rift/mist hunter” theme would blend perfectly. I don’t really buy ideas for “pet” elite spec as revenant is in general dark warrior or mystic warrior archetype… It’s made around theme of otherwordly magics, creating rifts, shadow stepping and been a solider/heavy armor class at the same time. Basically want i want is Dragonhunter’s dark counterpart – with more mobility/evades in exchange of blocks, condi or combination of power/condi instead of DH’s power character… I want to feel like an dark prowler with my revenant…. ^^

I agree that a ranged hybrid or condi weapon is most needed for Rev, and I like your shortbow suggestion. For a new elite, I think we need something that is different than Glint. Glint is a heavy team-support boon-spamming legend, so we could potentially use a more ‘selfish’ legend. I also really like mobility so your ‘dark prowler’ theme sounds interesting. I think it would need to be differentiated from Shiro though, which already provides lots of mobility and single-target dueling capacity. There’s a few areas I think ANet could go with this to provide Rev with a new playstyle:

-Offensive mid range – fast ranged attacks with defensive mobility (e.g. move away from target rather than towards target)
-Supportive role by controlling enemies, using CC, soft-CC conditions, or boon removal
-Offensive AoE long range -ranged area damage (e.g. staff ele), focusing on either conditions or hybrid damage
-Defensive melee-range (bunker / tank) role with high mobility. E.g. off-tank for gathering up smaller enemies. Could be paired with Jalis for extra defenses or Shiro for extra mobility, for example.

On a side note, if anyone has played Rift, my favorite class in any MMO by far was found in this game – the Rift Stalker, a defensive mobility-based tank with a lot of teleports and shields. This playstyle would be awesome and could fit the Revenant very well.

I 100% agree with the statement that we need more ‘selfish’ legend. As for the part when you agreed that new legend should have good mobility while being different from the Shiro – i think it would make a good idea to create new legend/new weapon around design similar to old good medi guardian. What does it mean is that your skills provide a lot of mobility/survivability and burst/offensive ability at the same time. Example: Judge’s intervention – you can either save it as stun breaker or use it offensively to increase crit chance and close the gaps between enemy. If you decide to use it offensively at the same time you lost ability to use the same skill defensively. This way we could keep reasonable and healthy risk/reward ratio and make it different from shiro, which have primarily two roles; chase and avoid; and each of these aspacts is attached to each specific skill.

Skill example: dark bolt – you shot an arrow which tear the reality by creating a rift to the mists for a split second, damaging everything on it’s way. Having direction key (w,s,a,d) press on during casting makes you shadow step in that direction for a small distance.

(edited by Bart.5296)

suggestions for next revenant elite spec

in Revenant

Posted by: Bart.5296

Bart.5296

As for weapon I think what we need most is second ranged weapon – and unlike slow hard hitting hammer – it should be fast and incorporating some mobility (maybe in exchange of far rage for mid rage). Best scenario is combination of power/condi, which would be a synergy that mace so much lacks currently. Thus shortbow would be great… As for legend/elite spec theme – it should be something what fits overall profession feel, i guess “dark ranger”/“rift/mist hunter” theme would blend perfectly. I don’t really buy ideas for “pet” elite spec as revenant is in general dark warrior or mystic warrior archetype… It’s made around theme of otherwordly magics, creating rifts, shadow stepping and been a solider/heavy armor class at the same time. Basically want i want is Dragonhunter’s dark counterpart – with more mobility/evades in exchange of blocks, condi or combination of power/condi instead of DH’s power character… I want to feel like an dark prowler with my revenant…. ^^

Stuff you want in the next Expansion :)

in Guild Wars 2 Discussion

Posted by: Bart.5296

Bart.5296

First of all new set of elite specs, which is, ofc, already announced. Following Anet’s philosophy, official or not, that elites are much stronger that the core classes that will finally bring some more diversity to builds. Especially proper offensive elite for Ele… Gives us either sword or great sword (spear potentially…?plzplzplz:3) and let us feel like fighters that harnes elements and bring them to close quarters combat^^ (heavy breathing)

Second, i would like to have some challenging 1, 2 or 3 players content… Instanced semi-open world maps. Something of Dark Souls 3 sort… One waypoint at start and you have to wipe all your way to next one- if you failed, you start from the previous wp. Slowly progress through verious landscape caves/woods/abandoned old, creepy villages .. all the way to the final boss. GW2 has a great potential in delivering a mode like this due to it’s combat mechanics… lMake it tough, challanging and IMMERSIVE. Difficulty could scale according to players number..

If you give it to me – I will merry your company. <3

(edited by Bart.5296)

Speculative: Rev Elite Spec

in Revenant

Posted by: Bart.5296

Bart.5296

Btw this is my first time on the forum so sorry for any typos and plz be gentle Otherwise you will hurt my feelings and I will withdrawn :P Peace !

Speculative: Rev Elite Spec

in Revenant

Posted by: Bart.5296

Bart.5296

I completely agree with DiogoSilva about revenants fitting more “dark knight” than Ritualists “archetype”.

IMO what we really need is fast hitting/shooting mid/far range weapon which has capability to become either condi or power weapon basing on chosen gear/stats.
Just like necros reaper form or various underwater skills it should have condi and power “component” incorporated – depending on amulet/gear player choose one of them become dominant.

Why ? For a few good reasons. First of all – obviously – we have no condi range weapon. Sole mace + axe lacks good offhand syngery.

As for power component – yes, idd, we have hammer, but hammer seems a great backline dps/support weapon but doesn’t have this skirmish capability feel. It hits vert slow and introducing fast paced range weapon would be so great and fun. Imagine switching malee swords / to shortbow, constant movement, speed and this skirmisher/duelist feeling of this build.

Mix this with some silencing/dazing skills and revenant’s trademark – shadowstep (or if you prefer “miststeps”) skills and you have ridiculously fun to play, fast paced sub class. A sub class i belive we need.

I say give us shortbow or at least longbow. I would like to have a “dark ranger” subclass… That would reflect the core class identity and what we currently lacks as gameplay and build option.

Legend ? I’m not a lore expert but I bet there are some prominent archers in the lore. Aidan from GW1 or this charr ranger from Eye of the North i belive.

Having a skill which shoot a projectile while shadowstepping in the directions we was directing to would be such a cool thing .