Showing Posts For Belanna.6150:
Here’s the direct link to the survey:
They don’t need different timezone servers and they don’t need to run the event 3+ times a day, nor do they have to ditch the great rewards. If they used phasing for the events then EVERYONE gets to experience the one time event when the time is reasonable for them and the world still changes for those that have completed it.
I’m really surprised Arenanet didn’t follow this path when one of their major selling points was ‘dynamic events that change the world’, because that’s exactly what phasing is.
Why do Anet sell this game globally if they do not intend to cater to their global audience? Final event at 6am on a Monday morning for Oceanics? Same thing happened with the Halloween event. Don’t know why you can’t instance the events so that everyone around the world can experience it.
As it stands right now, you’re alienating a chunk of your customer base based on your “concurrency” figures. Until it’s fixed, I’m out. I hope fellow Oceanics follow my lead, then just maybe, you’ll address the issue.
Hey dude, if you’re going to copy/paste what someone else has said on Facebook, at least put the source below your copy/paste. It was me that wrote the above on the Facebook page when Anet said they were looking into the disconnections.
I dont think any amount of spamming “F” near the catapult is going to fix this if the harpy event isn’t working. I spent ages trying this (on Sea of Sorrows) today and yesterday, and it just doesnt work. I think its a case of waiting for a server reset and hoping the event doesnt bug before you get logged on and hit “F”. This has been a problem for some time, surely this can be fixed?
Also on Sea of Sorrows and it’s definitely not working. The event that is required is not triggering at all, with the npc walking around the catapault.
Very frustrating because this is the only thing I need for 100% world completion