Showing Posts For BenRGamer.2547:
Exactly what it says on the title. Have the area of renown heart quests your in or have your cursor on/in the area of show up.
Just so you can know how big of an area you have to look in.
A few times I’ve wound up staying waaaay too close to the quest giver because it’s annoying running out of the quest area.
Something that came to mind that could open up some tactical options and ways to play.
We can swap between two weapon sets as it is to suit the needs of the fight. Why not have the utility half of the skillbar work the same way? That is, have weapon set one have it’s own heal/utility/elite skills, and weapon set two have it’s own heal/utility/elite skills.
Maybe not Heal/Elite skills if that’s overpowered, but the general idea stands.