Showing Posts For Blood Avenger.3805:
During the first two hour beta slot on May 26th, I was downed by a group of foes. I used the revenant’s 2 skill, Forceful Displacement. It is suppose to push (shadowstep) your enemy away from you. When I used it on a Jungle Tendril, the enemy was pushed/pull behind me. It looks like the distance from where it started in front of me to the spot where it ended up behind me might have been about the 600 distance it is supposed to move. I did this twice, and will try it again in the next two beta rounds.
Note: the revenant’s downed #2 skill, Forceful Displacement, and the Demon Stance utility skill Unyielding Anguish (default #9 in the beta) use a mechanic called displacement. This can move jungle tendrils, though they have constant stability. Unyielding Anguish rightly pushed the Jungle Tendril away (perhaps from the center of the ground target? I’ll double check this). Is this the only mechanic that can do so with stability?
It’s hard for underwater weapons to get some love. If a dragonhunter has the legendary spear, Kamohoali’i Kotaki, equipped, let the new F1 skill, Spear of Justice, get a shark annimation, even while on land.
Then find some other sensible ways for a hint here and there that a person has other underwater legendary equipped.