Showing Posts For Booboo.3049:

Stealth

in Suggestions

Posted by: Booboo.3049

Booboo.3049

Sigh this thread fails with people that can’t learn how to fight a mechanic that isn’t really hard to combat against. So this is my last post to you people.

A guardian can heal a lot more than a thieve can a ranger can duck out of a fight far easier than a melee can and heal up and pin cushion you from a far. Warriors can do a ton of knock downs and heal while fighting as a passive ability along with Guardians.

Thieves have a defense heal because they are melee and easily ripped through if you know how to play against them which apparently the people here don’t know how to do.

So I leave you people to QQ and cry about a mechanic that you refuse to learn how to combat against and hope to god people like you never get your way, as it was people like you that ruined PvP in other games.

End of my post here

P.S. your statement was no other class can extend a fight like a thief can because of Stealth and I proved to you regardless of what you think another class can.

You don’t even make any sense. No one is crying here, except maybe you.

Stealth

in Suggestions

Posted by: Booboo.3049

Booboo.3049

I have a thieve yes, I play a ranger, and a warrior in pvp.

Secondly I PvP’ed all the time in WoW from Vanilla world PvP to Cata. I rolled Paladins and Warriors all the time as a rouge 1v 4 and sometimes more.

It is simple burst out of stealth with a quick 8 second stun lock drop one re-vanish.
Remove the second one the same way, re-vanish. ( preparation )
remove the third speed boost out and stealth do it to the fourth.

One of my main PvP toon was a rouge in WoW, I averaged 3 deaths a game under 30 to 50+ kills a board. Yes Stealth in Wow was not the best example.

Now You never said nerf, your right but you did say the mechanic needs to be changed so a Thief can’t roll 3 guys ( cause he is skilled ). Just so you know that is another form of calling for a nerf.

Haha, I have never, ever seen a “rouge” kill 4 Warriors, or 4 Paladins, or a combination of the two classes, unless you’re fighting people that are half your level or AFK’s or something. And I played for 6 years. A Paladin for 6 years, in fact. I’m honestly not sure what you’re talking about. In Vanilla, I would never beat a Rogue, and admittedly Rogues were very OP. But that changed, in TBC Rogues would never beat me, like ever. Unless they were really good. In WotLK it was pretty much the same, except at the end of the expansion when, IF they had the best PvE gear, they could kill you extremely fast, HOWEVER, if they didn’t succeed in killing you with their cool-downs, you could easily kill them. In Cata, they got a self-heal and they became OP again, but it was still more manageable than a Thief is. And now, in MoP, because all the classes have been given relatively strong self-heals, Rogues are right where they should be, perhaps even a little weak. In regards to, what I’m assuming, is a statement about BGs. Yeah, you can die very rarely and get a lot of Killing Blows if you just stealth around and only fight people when they are almost dead or kill steal your teammates. But, that doesn’t mean Rogues are OP in WoW that just means you’re playing really defensively and not really fighting people.

Stealth

in Suggestions

Posted by: Booboo.3049

Booboo.3049

I have a thieve yes, I play a ranger, and a warrior in pvp.

Secondly I PvP’ed all the time in WoW from Vanilla world PvP to Cata. I rolled Paladins and Warriors all the time as a rouge 1v 4 and sometimes more.

It is simple burst out of stealth with a quick 8 second stun lock drop one re-vanish.
Remove the second one the same way, re-vanish. ( preparation )
remove the third speed boost out and stealth do it to the fourth.

One of my main PvP toon was a rouge in WoW, I averaged 3 deaths a game under 30 to 50+ kills a board. Yes Stealth in Wow was not the best example.

Now You never said nerf, your right but you did say the mechanic needs to be changed so a Thief can’t roll 3 guys ( cause he is skilled ). Just so you know that is another form of calling for a nerf.

Stealth

in Suggestions

Posted by: Booboo.3049

Booboo.3049

Kaimick, that is all well and good. However the problem remains that it is rediculous that stealthing in combat is allowable without at the least a cooldown of half a minute between stealth usage. Force thieves to actually fight. Yes, thieves can fight without stealth…my own thief doesn’t stealth and manages to kill people just fine. If someone says thieves need stealth, I can show you someone that hasn’t truly played the class to the fullest yet.

Yes the playstyle is fun, being able to stealth repeatedly, however it is horribly broken. Really alot of these complaints from people would go away if that while you were in stealth you also got a debuff making it impossible to heal (thus they need a new trait), impossible to cleanse (again another trait change needed), and immune to all speed buffs (so you have to move slow if you are stealthed), and make a thief forcably removed from stealth if they start to finish somone off. These are the primary problems with the thief for most people. It isn’t the stealthing so much as the fact a thief can have so many ways to stealth and stealthing can be traited to heal and remove conditions.

Totally agree with you. You said it better than me.

Stealth

in Suggestions

Posted by: Booboo.3049

Booboo.3049

Asking for something to be done to balance stealth.
Stealth is too powerful a utility when it is not properly regulated with checks and balances.
Some thoughts about how stealth is regulated in WoW.
A description of the general scenario when I’m forced to fight a thief, if you can even call it a fight.
That is all, Thank you.

First off Stealth is not over powered in the main sense, it only last a few seconds and if a player is not playing it right it will never help them.

So you want to punish players that have learn to use stealth properly so you can beat them ?

How is that fair?

Thoughts about how stealth is regulated in WoW.
Horribly, Stealth is a perm effect in WoW and because of that rouges have no real disadvantage on an unsuspecting person. Also take into consideration that This is not wow stop trying to make it WoW. I left WoW because it was Faceroll I win and pay money to win. GW2 has far improved on PvP leaps and bounds beyond WoW.

I am sorry your not a Good enough player to beat out a thieve, I do it most of the time on my ranger. You just need to learn your spec, build and profession better. I have seen Elementalist obliterate Thieves in a blink of an eye, I have also seen them destroy 3 people all at once. Should we nerf Ele’s now because they can do that?

I agree with your No stealth during finishers but that is the only thing I agree with you on. I personally hate people that call for nerf’s cause they can’t beat a class or profession sorry that is my thoughts.

First of all, I’m just making some suggestions here. I never said I wanted to “punish” anyone. Additionally, I never said “nerf”. Not once in my post did I say either of those words. All I said was something needs to CHANGE.

If change is a punishment or a nerf, then good luck to you, because everything changes in life. Change is one of the only thing you can count on in life.

Secondly, I specifically said I know this is not WoW. I also said I don’t like WoW. I’m not saying that this game needs to be WoW. I don’t want to play WoW and I don’t want to play a WoW clone. I was just giving some examples about how stealth is managed in WoW. Additionally, I think that stealth is far better managed in WoW than it is in this game. Maybe I just PvP’d more in WoW than you did, I don’t know, but a Rogue could not just come out of stealth and “faceroll” 3 Warriors by itself. That would never, ever happen. You think WoW PvP and stealth mechanics suck? That is fine. You can think what you want. But you saying that they suck doesn’t make my opinion any less valid and it doesn’t make your opinion any more valid. Really, to me, it just makes you look like you’re angry.

It seems like you are just a Thief player that rages whenever anyone brings something up about your class. From my perspective you wouldn’t be so sensitive about people bringing up their concerns with your class if you didn’t already know something was wrong.

Stealth

in Suggestions

Posted by: Booboo.3049

Booboo.3049

First of all, this is my first post. I apologize if this is the wrong place for this post.

That said, I’ll move on to the the point of this post, which is to ask that something be done about stealth. I don’t know what should be done but I can say a few things with certainty.

1. Thieves should not be able to 2v1 or 3v1, which I’ve seen several times.

2. Additionally, it is NOT fair that they can stealth and then finish their opponent off.

Other Thoughts:
____________________

Quite frankly, it baffles me that Thieves (and maybe Mesmer, I don’t know enough about them to say for sure) can stealth as much as they do while they are in a fight.

I understand that this game is not WoW, but there is something to be said about stealth in WoW. Rogues could only go into stealth while in combat with Vanish, which was on a 2 or 3 minute cool-down. As far as I know it is the same with Mages and their invisibility move. I’m not sure if they changed this with the latest expansion, but Feral Druids used to not even have a move like Vanish, they had to run away to re-stealth while in combat. Also, if any of the above mentioned classes had a bleed, or DoT on them they could not re-stealth until the bleed or DoTs had gone away, or in a Rogues case they used Cloak of Shadows, which only removed magic DoTs and not bleeds.

I don’t like WoW at all, but I have to say these seemed like they were pretty fair trade offs for the stealth classes. Stealth is an extremely powerful utility to have in PvP. It allows the stealthier to dictate the pace of the fight, whether or not they even do fight, it allows them to run away freely to regroup and restart the fight. It is too powerful if it is not regulated with checks and balances. Also, when you add in the ability to self-heal it has an even higher chance of being out of hand.

I’d say that stealth in this game is a little bit out of control. I don’t think ANY profession or class should be able to 2v1 or 3v1 or be able to run away and reset a fight at, what seems like, any moment in a fight.

As PvP stands now, if I am forced to fight a thief, if you can even call it a fight, I do a little damage, they do more to me, then they go invisible, I stand there… then some nails pop out and I’m standing in them, next thing I know the thief is on me and I have to re-target him. When the thief comes back out he/she is more than likely healed up. Then basically it is the same thing over again until I’m dead, at which time the thief will go invisible again and then finish me off while I twiddle my thumbs.


TL:DR

Asking for something to be done to balance stealth.

Stealth is too powerful a utility when it is not properly regulated with checks and balances.

Some thoughts about how stealth is regulated in WoW.

A description of the general scenario when I’m forced to fight a thief, if you can even call it a fight.

That is all, Thank you.