Showing Highly Rated Posts By Bragdras.9572:

Finishing NPCs in PVE - Yes please!

in Tower of Nightmares

Posted by: Bragdras.9572

Bragdras.9572

I would love to have an overhaul to all “sentient races” NPCs to have them to in a downed state where they would help each others up, I really think this could put an interesting spin to dungeons in particular, where instead of going FULL berserker to dps down everything, you might want to have a few control skills to prevent them from helping each others up, they’d bleed out and try to use their #4 like players, of course.

Similarly, it would be nice to have certain npcs (just a few, in dungeons only for example) trying to stomp downed players, only their animations would be much slower, again, adding more reasons to bring a few control skills.

Now by “sentient” I mean enemies that you would not come as surprising to see them “fighting for their life”, all the humanoid-like enemies like bandits, inquest, sons of svanirs, nightmare court and flame legions would all be fit canditates for going into “fight for your life” state and helping each others up and trying to stomp, while animals, wildlife and minions (risens) would simply die as they do currently.

Of course, the key difference between a player being downed and an NPC being downed would be that enemy NPCs would be unable to res straight up dead ones, unlike players.

A way to not make this too present in open-world could be to not have this feature active on enemies below veteran level, too.

(edited by Bragdras.9572)