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Posted by: Caemos.9468

Caemos.9468

when i do tourneys i run an all healing support build. its very tanky if played right and can be a good point defence build also.

30 Valor IV IX XI
30 Honor III VI XII
10 Virtues III

Healing Skill: Healing Breeze is ok, but this build has so much healing i usually use the signet.

Utilities:
Save Yourselves!
Hold the Line!
Sanctuary

Elite: Tome of Courage

These are all support abilities in my opinion. Save yourselves is sometimes very positional. If you use it and people know you did, they can probably down you fast if you took ALOT of conditions from your group. Hold the Line is obvious, dont need and explanation for that one. Sanctuary is ground target with the virtues trait. This is good for rezzing and saving people in a fight.

Weapons: Staff with Sigil of Superior Life
Mace with Sigil of Superior Water
Shield with any sigil that you want

Using the Sigil of Water on the mace is good for when everyone in your group is capped or near capped on life, this is when i go and fight with my mace, because the water rune procs off attacks. I use Symbol of Faith and Protector’s Strike every time it is up in combat. These are both very useful abilities. Shield of Judgment is another good ability. Protection in a cone and an ok amount of damage. Shield of Absorption is good for knocking people away to rez somebody that is down. If you press it again while channeling, it heals for around 1k-1.6k. I use Orb of light for healing only when im using staff. It heals for about 1.5k Empower grants 12 might to your group after the channel and heals for another 1.5k after the channel. During the channel it also heals you for 80-100 for each boon. Empower applies 3 stacks of might a second to each person around you. Thats alot of healing.

I use 6 armor runes of the guardian and for my water breather you can use whatever. The amulet of the Cleric with a clerics jewel is VERY good.

This is my build, hope you guys like it.