Fire Legion Build: —- PvE only b/c Renewed Justice >:\
Note: This is mostly theory because I’m planning out my journey, but I’ve tried to avoid Stupid Newbie Mistakes in creating this. If you find any, please point them out to me.
http://gw2skills.net/editor/?fUIQNAsfRlYgiDXGyIEsNFRuArHA8g+rqQ8wZUR4D
Hey, what’s the big idea?
The idea of this build is to grab most of the big damage multipliers, which are 10% but conditional on circumstances, and ensuring they’re always happening. Also, synergy: many guardian traits support each other in a chain that are extremely powerful when you put them together.
The big 3:
- Fiery Wrath: Increases damage by 10% against burning foes.
- Radiant Power: Deal 10% more damage to foes inflicted with any conditions. Burning, blind, and vulnerability will be passed out like candy.
- Elusive Power: Damage is increased by 10% if endurance bar is not full.
So, if your enemy is burning and you dodged anytime recently, you’re going to be dealing 30% more normal damage. Crits use this enhanced base amount. Oh, and they’re burning. Keeping the Big 3 true is the fundamental goal here.
The Healing power of “go roll in the dirt, you wimp!”
Your main healing chain is going to be Vigorous Precision->Selfless Daring. Crits give more dodges which you muse use for regular heals and because Elusive Power. Your slot 6 of choice and traited VoR are still always available too, of course.
Doc, it’s like a faint Burning sensation all over
Keeping burning up is just as important as the freight-train damage. Your burning sources are Torch 4, Judge’s Intervention, and triple finishing a Purging Flames fire field.
Oh, and we’ll be abusing Virtue of Justice: Justice is Blind, Renewed Justice, Blind Exposure gives you a classic guardian combo of fire, blind and vulnerability.
And Might makes it righter
Finally, we’re going to try and keep several stacks of might up with Empowering Might. Might=both power AND cond damage, and this build loves them both.
It’s Critical you remember EM has a 1s cooldown anyway
Crits feed both Empowering Might and Vigorous Precision, but we’ll mostly rely on rate of attack. Also, full radiance tree + RH Strength on sword.
And if roasting them doesn’t work, hit them with big pointy objects.
As for weapons, after examining them I realized I didn’t have much choice after all. Obviously, you need a torch to help keep burning up. That means a 1h weapon and since the build needs blinds both for active defense and to keep vulnerability up that means sword is the mainhander.
On the other hand, fantasies of stacking 10s of burning, then switching to staff and pumping might to make those 10s a mob’s worst nightmare had to yield to reality: first you’ll need to HAVE 10s of burning. And while you’re waiting for your focus, VoJ, and JI to become available, what’s a burning guardian to do?
That’s right, we:
- Create a fire field with Purging Flames
- Whip out a greatsword and proceed to whirl finisher(GS5)
- pull them back in (GS5 again)
- Whirl finisher(GS2)
- Leap finisher (GS3)
…for 2 blossoms of fire bolts followed by fire armor for all kinds of burn duration.
Oh did I mention that the GS3 blind=>vuln just procced and the double-dipping might stacks from (GS1->3) and Empowering Might are right around the corner as we wait to go back to torch?
9 meters… 7… 6!
That can’t be; that’s right inside the room.
Another fun move I found in the forums is to leap then JI just before you arrive to give you really sick range. 1800 (1200+600) range jump with free fire, blind and vuln party favors as you arrive at your destination. Alternately, since you have two swords, you can leap/swap/leap as a getaway.
What does slot 6, a protection charm, and a kitty bazooka have in common? Nothing!
We’ve already specified the uses of Judge’s Intervention and Purging Flames, the third slot is dependant on what challenges you face, but I’d go with Signet of Judgement for 10% less incoming damage, making it easier on your healing skills… speaking of which, I’d go with the signet, so that you’re not burning your purging flame on something minor. For the elite, I’m going with the Charrzooka. Because I can. Oh, and 4 of the 5 skills cause burning… heh heh heh. Guess what’s going to happen to the next person who points at a guardian 1200 units away and laughs?
Statistically, we should all be dead right now
- Power
- Heal&Vit
- Crit%&Cond Damage&Boon Duration
- Cond Duration
- Crit damage and toughness.
Y? Ask the message limit.
Yes, I’m already aware that this is about as selfish as a Guardian build can possibly get, and that does concern me, but I’m frigging Flame Legion. That’s my (personal) story, and I’m sticking to it.