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Nvidia Black screen issues ('fix' not working)
in Account & Technical Support
Posted by: Cailais.5180
Bump! Anet, it’s obvious that there are TONS of people with this problem. PLEASE make this a manadatory fix in the next patch.
Arena Net clearly couldn’t care less.
C.
Same thing – constant crashing. When is the issue getting fixed? Ever?
Or are we just supposed to carry on and endure this issue?
C.
Still crashing – the game is essentially unplayable.
When is this issue going to be fixed?
C.
Relax. AN a doing what most MMO companies now do – collate data on where, when, how and who is botting and who is conducting RMT.
Once AN have all the data they need they’ll slam the door shut on thos botters and life will return to normal.
C.
Could you provide a quote on that? Perhaps you have an internal source? As of right now, we have no idea what they are doing. Even if the do a massive ban, they’d still need to intervene directly to get the economy back on its feet.
No quote needed, its just standard practice now across most MMOs. If a dev bans at the point of offence the botter learns what caused the ban and modifies their botting programs accordingly. To counter devs now tend to implement wide scale bans weeks (or even months) later.
Its also great for promoting your game and getting cheers from the fan base as ’thousand’s’ get the ban hammer.
Its coming – just be patient.
C.
(edited by Cailais.5180)
Relax. AN a doing what most MMO companies now do – collate data on where, when, how and who is botting and who is conducting RMT.
Once AN have all the data they need they’ll slam the door shut on thos botters and life will return to normal.
C.
The reason for the traditional “end game” is to keep players playing it. It all boils down to money. The companies that make these games need to make money to keep making games (or tending to their current games). Without anythign to strive for at the so called “end” of a game (which in all honesty should be refered to has the beginning of the game) the game slowly fizzles and dies. Thats why noone has even came close to competeing with wow as far as subscribers and overall gross income.
In standard business you normally copy business plans that are succesful, not completely contradict them.
GW2 has some nice concepts but they were poorly executed. Its like you beat the game the day you bought it in a sense. You claim that endgame is map completion but thats kinda a** backwards because im already 50% complete by the time I hit 80.
Without and “endgame” and without appealing to the mass consumer base this game is on a road to failure like most other mmos.
That philosophy works for subscription based MMOs, but falls flat on its face with GW2. ArenaNet don’t need their player base to play continously – just enough so that a % spend a little on vanity items at the gem store.
As soon as you see that you’ll appreciate that GW2 can’t ‘fail’ in the traditional MMO sense: AN have the revenue up front and provided they produce a enjoyable experience can be reasonably confident of future revenue from expansions.
C.
The problem with MMOs ‘end game’ is that it is exactly that: the end of the game.
Either you just start over or you repeat that final chapter over and over and over again for increasingly diminishing rewards (aka “grind”).
That is an inescapable fact of all MMOs and for that reason I take my time to enjoy the scenery on the way.
C.