Showing Posts For Celtic.1962:
The enrage timer doesn’t bother me. What would bother is if my group got a boss down to 2%, and enrage killed us because we couldn’t crank out x amount of dps in time. So I really think the timer should be doubled? tripled? Then get gold, silver ,bronze depending on the time you killed the boss, and the loot is then scaled up or down.
To me, the “raid experience” should be about conquering these challenges, overcoming the mechanics as a group, not doing it on a timer.
(edited by Celtic.1962)
I was leading Great Jungle Wurm, after first burn ended crashed, got into a fresh map (i don’t know how). We set up again, crashed again.
We had a great laugh though. 10/10 would crash again.
Anet you broke symblols…..that is all. Today TTS got 11:11 kill ar Tequatl, and 11:40 crit time @ the Great Jungle Wurm.
https://www.reddit.com/r/Guildwars2/comments/3bi234/tequatl_isnt_really_that_hard/
(edited by Celtic.1962)
I did FE and shatterer the crit is non existant.
I honestly think that double health but with the addition being able to crit will do nothing. It’s like keeping their health the same, but not being able to crit. Just switch from soldiers gear to berserker gear.
(edited by Celtic.1962)