(edited by Cepheus.2957)
Showing Posts For Cepheus.2957:
Laurels have always been account bound. You had 4 before the update on every character, and now you have 4 after the update on every character.
No, that’s not true. Laurel numbers varied between characters for as long as I can remember. I know I’m not crazy when I say I’ve seen my laurel counts vary on every character I logged onto.
I’m totally psyched for the new wallet, btw. Love it.
So I hear about it, log in, go through all nine of my characters, and then realize: “I still only have 4 laurels?”
I know for a fact that’s not right because I checked just last night, I had 3 laurels on one character, and 4 on another. If I lose all my laurels, eh, whatever; I just figure this was not the intended operation
Other than that, everything worked out great, nothing else to report in the wallet.
While I understand where you are coming from, their primary goal has always been releasing new content, and they will eventually fix most graphics anomalies as the one you’re describing, just not on the timetable we players may like.
That being said, this is still a “first world problem” as your game runs fine, despite the fact that your back piece clips with your kits. Mine, however, is barely functional at the moment. I would rather have a working game environment.
THIS. Keywords: “First World Problem”
My god, you guys, you have a graphical glitch and you make it sound like you’re having your human rights challenged. Never in my life has a graphical glitch incited such butt-frustration.
I support this idea. I would be happy to pay any reasonable price (no souls, no firstborns, no blood prices) to be able to change my guild name; we have a good amount of work done, but have new ideas and new plans now; a disbanding would only be a hindrance and beneficial to no one.
These little plush gryphons are the most diabetes-inducing heart-grabbing hnnngggg things this season, by far.