We’ve been taking this performance issue very seriously and have spent the last few weeks trying to isolate the various causes you guys are experiencing.
Performance is very tricky because there are so many variables as to why the game could be running poorly, especially if it used to run fine. It hasn’t been affecting everybody and some of the folks experiencing issues have found them to be due to outside forces such as poor hardware cooling. We know this is a real issue from the things you guys have posted here and have been trying to find the root of the problem. Simply put, it’s been taking time to identify what the issues could be and trying to reproduce them in-house has proven quite elusive.
We’ve identified a number of serious issues some of which were introduced into the 9/9 build and have code changes on the way to address them. We don’t expect it to fix everyone’s performance problems but we certainly hope it will help the majority of you on this thread. I will follow up when the code changes go live and hope that you guys will report back as to whether they are making a difference or not.
I want to give props to you guys for helping each other out and providing helpful insight into this problem. I know it can be really frustrating, it is for us too so please bear with us. We sincerely want to make your playing experience the best we can.
Hey guys, I would appreciate it if you read the thread before commenting.
Unfortunately, my original post(above) was through my user account and not my work account so it doesn’t have the visibility it should. Please read it if you haven’t.
We are actively looking into performance issues and I have been providing updates on this thread regularly over the past couple weeks.
There seems to be some confusion about what our “fix” was. Disabling “High-Res Character Textures” was NOT it but did come in the same patch. The “fix” is not something expected to actually fix every bodies issues but rather address what many posters have been experiencing. That said, some of you have already reported back saying that it has helped and some of you have said it hasn’t made a difference.
We’ve continued looking into this issue beyond the latest changes and in doing so have found an audio issue that can affect the global performance of the game under certain conditions. This is where I asked that you try “-nosound” to see if it makes a difference and report back if it did. This was never a suggestion to actually fix your issue. Some players did this and reported a huge performance improvement and we can now justify shipping the code changes we’ve made in response. This is GOOD! This you all helping us help you.