Showing Posts For ChocoCee.7243:
anet fix please….
3.Gust-A knockback. Should be great. But wait, it’s not. it’s the WORSE SKILL EVERY THOUGHT OFF. No really, I mean it-I hate gust. It’s so slow it never hits, it can be straf dodged, and doesnt even do what it was ment to do. Gust Used to Knockback in a line-Meaning anything in that projectiles path was flung away. That’s usefull. But Anet nerfed it to death, for some bizare reason, and now its a high recharge, low use utility skill at best. Ohh and it does no damage. Sort of bizzare don’t you think for Air attuenment,which should be HIGH DAMAGE AND CONTROL.
I would love that to be changed to like a tornado to knock people back
Arenanet……. Fix it please
I always wanted to salvage the runes, sigils, jewels etc…. back from them after they need replacing, especially on lower level characters.
Nerfing glass cannon is a bandage fix, when Anet designed the game for people to go for that type of setup. For example, crappy NPC (such as in escort events) that dies in a few hits to mobs and then you’re basically going “oh kitten, RUN!” if you don’t kill them before the NPC dies; party not being rewarded loot because they do not do as much dmg or have as much aoe skills compared to others; healing, rezing or give boons to allies that is not in your party gives you no reward etc…
I played support in other games, and they are really the life saver or breaker for the party. I tried to play support role here and it’s is just MEH, because of long CD (avg ~45-60 secs) of all support/defense skills compared to avg ~6-30 secs to most offensive skills (depends on if traited for lesser CD also)
If you weigh out the pros and cons for doing damage or go with defensive trait, damage wins in “most” pve cases; and that’s because it is how Anet designed the game to be at this moment. If they start to reward people for playing a support role or use defensive trait, I will be happy to go with it.
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When playing Guildwars 2 sound bugg on teamspeak
in Account & Technical Support
Posted by: ChocoCee.7243
My friend got the same problem, too…. :/
Add option please!!
For asura ele, the only elite skill is whirlpool. It is quite useful tbh, to help me out of the ‘Oh xxxx!’ moments in pve and pretty much close to an ‘I win’ button in WvW when fighting underwater.
the warrior just throws it around.
You said it yourself here. The warrior throws it around, so it’s also up to the warrior to either add (figuratively) ‘water or oil’ to the fire
I like that idea as well. Make it that you can replay the personal story (with no rewards, including exp) after characters have fully completed their personal story, so that people can’t abuse it for easy exp and rewards.
The previous culling is bad, with the update (so said improvement….) IT’S WORSE! Ballistics are basically useless, because the target appears and you target it, then ‘poof’ they are gone without stealth.
http://wiki.guildwars2.com/wiki/Smartphone_application
“An application for smartphones, iPod Touch, and iPad will be made available to talk to in-game friends and guild members, view friends’ in-game locations in real-time, and allow remote access to the marketplace. The application will be free for Guild Wars 2 players. 1
This application was planned, but is not currently in development. ArenaNet’s programming resources are being focused on improving the core game. 2"
Elementalists already have significantly more skills than any other class in the game……
4 attunements, 2-5 skills per attunement per weapon?If you want single target melee DPS with an Ele, they already have it, its called Dagger-Dagger
Hahahaha! You clearly don’t play a d/d ele….
It is a nice idea, but what’s stopping you from putting your invisible bag last?
indeed I always put this last. It’s just common sense.
I am an ele main. I always swap weapons via inventory instead of hero screen, because I get bunch of other armors and weapons; which the ones that I use will be in the wrong order if I use hero screen (1 hand weap < – > 2 hand weap). Hero screen is too big, as well XD Also with 130+ inventory slots, putting the invisible bag last is super inconvenient; because I have to scroll down plus then my swapped weapons won’t be in there either lol.
Working towards to get one of those fractal bags, just need more players to play around my GMT +10 time
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Either that or just add a longer CD (a debuff or or silimar to block player going back into stealth) after a player went into stealth. It is retar- ded at the moment that ~3 people in WvW cannot kill 1 thief (which that 1 thief can almost have perma full health) because they can stealth every few seconds.
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That would be great.
Other than gold and badge of honors, also make a WvW daily achievement (Rez people, Build Sieges, Upgrade camps+structures etc…) where at the end players get another type of “badge”, then collect like 100 (an example) along side with gold+badge of honors for a commander icon.
Can’t believe the option is not available yet…