Showing Posts For Chronoslol.7514:
I’m setting out to organise my Necro’s gear for HoT and realised I have no idea which to choose, has anyone done any testing on this? On the one hand RS generates a huge amount of might (potentially too much?) but on the other hand its easy to maintain the scholar bonus while in shroud.
Wow so entitled, anet doesnt have to give you any functionality they dont want to, check your priviledge
This, and… DS is designed to be a transformation.
When transformed (and most times, when carrying an item) you cannot do basic actions because you’re busy with what you’re doing.
Infact the dev also said DS is designed to be a transformation to use when on low health to continue fighting or to prevent spikes when fighting – not a tool to “bypass” some fundamental mechanics such as being vulnerable while ressing or buying yourself seconds of cooldown with in-transformation swapping.
DS was never meant to be a normal state you use for every purpose.
I was joking, you should feel bad for having an opinion that stupid
For a class defining feature it sure does seem awfully awful and limiting
(edited by Chronoslol.7514)
If anything warrior is the hardest dps roamer to play
ROFL!
Yeah the complexity and depth of warrior abilities is monumental…. if you compare it to heartseeker spamming I guess.Warriors are point a-to-b simple stupid in design. They are as complicated and skillful to play as flipping a coin.
I have experience playing warrior/thief/ele as dps roaming in wvw, and i can say without doubt that warrior is by far the hardest to play in this role, with thief being the easiest by a small margin.
As a thief and ele you can disengage from any fight you dont like, as a warrior you cant.
Hello, quick poll for a gaming thing, guess you could consider it journalism. Anyways respond however you feel, don’t turn this into a flame war. Thanks.
1. Which class do you consider to be the “most overpowered”?
Guardian2. Which class do you consider to be the “most underpowered”?
necromancer/ranger3. Which aspect of the game do you think needs the most work done? (sPvP, PvE dungeons, PvE open world, WvW)
WvW4. On a scale of 1 to 10, 10 being good and 1 being bad, how would you rate the in game economy?
85. On a scale of 1 to 10, 10 being a lot and 1 being very few, how would you rate the amount of bugs/glitches in the current build of the game?
46. Which aspect of the game do you want to do more, but have no reason to currently do so? (sPvP, PvE dungeons, PvE open world, WvW)
PvE open world7. On a scale of 1 to 10, 10 being great and 1 being the worst, how would you rate the community interaction between players? (things such as parties, dungeons, etc)
5Thank you for your time
plus where does it say that they have to tell you anything. It is there game they can make what ever changes they want and dont have to tell us anything.
This post is unconstructive, communication between anet and its community is key to its success. If the community feels like anet is lying to them, they wont trust them. The patch notes should be as comprehensive as possible, theres no reason to ommit anything unless it would lead the player base to an exploit or security flaw.
