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New Dailies

in Guild Wars 2 Discussion

Posted by: Chulo.8245

Chulo.8245

Visit a vendor is a daily!? Are you kidding me? That insults me as a gamer. I’m not complaining they are too hard, they are insultingly easy.

Is it just me or is anyone else getting the impression the lead designers are off on another project and we’ve got the junior staff updating the game now? Dodge was tedious in the extreme but visit a vendor is downright lame. Did they grab the list of bad ideas from the garbage can and get to work coding them up?

I never considered them ‘achievements,’ I considered them xp for casuals like rest xp in WoW. I thought that due to the original structure of extra xp for regular play. So I don’t consider them optional or a bonus, they are part of the deal. Now they are telling you to stop playing the game and go do silly things like dodge an archer for an achievement. And I don’t have much time for achievements.

Anet has turned a great game into a good game. Time to call back the top designers to school the team they’ve got now before they do even more damage.

Dailies did NOT need Changing.

in Guild Wars 2 Discussion

Posted by: Chulo.8245

Chulo.8245

I’m really disappointed in the new dailies. No kill 60 mobs, today I need to find 15 downed players and rez them all. As a guardian I better make sure not to use my skills that might cure other players. I need them dead. Way to go, Anet.