Showing Posts For Cirnex.9567:
Engineer Downed State 3 is so INFURIATING. Make it Longer i am TIRED of seeing it at .1 or .2 seconds until i can use it only to die. Seriously just make it so it isn’t even close to being usable. The times i rage over that .1 seconds is honestly getting to me.
Maybe it’s just a couple of days because it’s new, wait a couple of days and try again.
While this sounds reasonable, I don’t want to wait to play. I don’t have the leisure of waiting either; I want to play when I can, not at some time that’s dictated by the mechanics of some part of the game.
That is YOUR problem. Not the games. Keep puzzles like this.
-Keep World Completion PoI’s in Home WvW, and Eternal Battlegrounds, remove requirements for 100% from others. Make 4-5 different WvW battlegrounds and assign a different one to each server for their home. Make these battlegrounds larger as well. Travel doesn’t mean as much currently.
-Increase the defenses at keeps, make them harder to take.
-Allow players to gain WvW rank for very very slight increases. Like .25/.5/1% movement increase. Small increases but still something to go for in WvW as you have done for Ascended gear.
Note: I Like the fact that i can level up more over time. I don’t like it when those increase cause me / others to become obsolete. Thus very small increase still allow me to feel like i am progressing my character but not so much as to make me kill someone simply on time played. These are simply my ideas/beliefs.
Are we designed to never get to use this ability? It’s on such a long cool down that i think it’s honestly designed that way. 2nd ability; Who wants to pull an enemy towards them? You can use it interrupt a single person trying to get you but even if you time it perfectly you STILL don’t get to use your 3rd downed ability?