Showing Posts For CodexG.7593:

siege disabilers

in WvW

Posted by: CodexG.7593

CodexG.7593

Agreed. Siege disablers are ridiculous right now. They either need a clear counter – anti disablers – or a real nerf. Asap

" The game will restart in 20 minutes"

in Bugs: Game, Forum, Website

Posted by: CodexG.7593

CodexG.7593

If you change zones or leave an instance once a new build is active, it restarts your game. If you don’t want to restart right away, you have to stay in the same map/instance.

It restarted the game in the middle of a PvP game right after it’d given me (and everyone else, from what I’ve noticed) the 20 minutes message.

" The game will restart in 20 minutes"

in Bugs: Game, Forum, Website

Posted by: CodexG.7593

CodexG.7593

The game restarts immediately. Utmost annoying.

SM outer walls exploitable bug

in Bugs: Game, Forum, Website

Posted by: CodexG.7593

CodexG.7593

I hope you’re aware of the bug already and are working on resolving the issue. In the current state it’s impossible to hold SM as it is so it needs to be fixed asap. I’m not going to describe it in details – we don’t need more bug abusers – but I’m attaching a screenshot that’ll explain which exploit I have in mind.

Attachments:

Mesmers - Show Them Off

in Mesmer

Posted by: CodexG.7593

CodexG.7593

I like it simple and classy.

Attachments:

How to deal with this

in WvW

Posted by: CodexG.7593

CodexG.7593

Thieves are one of the most imbalanced professions at the moment. It’s not because of their damage (even though initiative allows them to spam their skills A LOT) but because of stealth. The only way to counter it is to spend karma and badges on traps which also cost supply to deploy. To me the only way to balance them is to either nerf their dmg (which is the worse scenario as it will hit their pve) or give every profession a skill to deal with stealth.

Server Match up is terrible

in WvW

Posted by: CodexG.7593

CodexG.7593

Time to bring this thread back to the front page. Last matchup my server faced Drakkar Lake which completely slaughtered us. However this week we got matched against it once again. They’ve already taken most of the map and zerg us every time we try to do something. Thank you AN for another horrible week in WvW.

Lowest ranked server should get free upgrades

in WvW

Posted by: CodexG.7593

CodexG.7593

Most of the time the lowest ranked server gets jumped on by the other 2 whenever it tries to re-capture something after the first blow. It’s the matching system that needs fixing not upgrades costs.

Server Match up is terrible

in WvW

Posted by: CodexG.7593

CodexG.7593

Another horrible week of imbalance. Time to take a break from GW2 until next Friday.

The dialogue... oh lord, the dialogue...

in Personal Story

Posted by: CodexG.7593

CodexG.7593

I agree with many people in here, the VO tends to be really bad at times. Today I’ve played the mission “Battle for Claw Island” (which was a pretty bad experience – tons of mobs chasing you around and horribly useless NPCs) and heard Deputy Mira say something like “Ah, my eyes!”. I must say it sounded more like “Meh, my eyes. Whatever. I’m taking a nap.” Also, sometimes Trahearne sounds like somebody forced him to live.
But, of course, VO tends to be pretty good – most actors voicing charrs in the Charr storyline do their job really well.

Why are we being punished for doing dungeons?

in Fractals, Dungeons & Raids

Posted by: CodexG.7593

CodexG.7593

After the current patch doing dungeons feels just like a punishment. The rewards are laughable – almost no experience is gained, money earned in most cases barely covers the costs of repairs and the tokens received compared to the prices, well, no comment here. The “rewards” are also inadequate to the time and effort that needs to be put into the instances now – it just feels like a huge waste of time. I saw a dev comparing dungeons to DoA from GW1. However DoA was an instance for experienced players not a dungeon for players who were level 10 ( here – max lvl in GW1 was 20, the dungeon CM in story mode is for lvl 40 players). Also with luck I could have an Armbrace after 3 full-runs in HM, here it is required to repeat the same dungeon XX times to get a set of (mostly not best-looking) armor.
So why? Why would a part of the story be changed into punishment, into something frustrating that takes away fun from the majority of players? I don’t get it.