I just want to add my two cents worth to this discussion. The main problems I have seen being talked about are not enough spawns, can’t get enough people in the maps and and the spawn timers.
The problem with spawns I think might be able to solved by decreasing the the amount of time between spawns to at least 4 hours instead of 8 hours.
For the second problem I think if you have 10k people you could easily fill up a megaserver map of 350 people or whatever since the megaserver system automatically slots you in with members of your guild above random people.
The problem with the spawn timers I think we could fix if we had it on more of a rotation of which bosses were triggered at one time maybe you could halve the time between major world bosses like teq and wurm and put it into a more rotational schedule so that they would eventually change times have teq spawn every couple hours for a day then change the times it would spawn the next day with another boss. Have wurm go off at 2oclock and 6 oclock and so on for a day the have teq go off on those times the next day and a different world boss off on those times the day after that. It would not be perfect but it would have at least a couple days where the times were right for a large guild.
I also like the idea of maybe having influence and merits being accessible through all servers but maybe keep the actual upgrades seperate.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.