Showing Posts For Colster.1086:
yeah….but….as a brand new player Tome of Influence & chalice of glory quite frankly don’t mean a lot to me, the legacy Armour I can see no real reason why each new character cant have a set (after a few hours of play I had already upgraded most of it anyway). My central point here, is that as an initial experience it was disappointing, this cannot be the intent the company is trying to create, and has left me pondering whether purchasing additional in game items is going to leave me with the same experience. I like the game, I don’t want it to be pay to win, but I also don’t want it to be pay to be mildly disappointing either.
This is more of a feedback statement than a bug. I recently purchased the digital deluxe version of the game. I was surprised and disappointed that the “additional items” only manifested themselves on my 1st character. I imagine you want to encourage players to purchase items in the game and this has had the net effect of discouraging me from doing this. I am quite happy to spend money on my hobby and have spent plenty of money in “in game” purchases in other MMORG’s this has left me wondering if I should bother whilst playing GW2. I do like the game but how much of an effort would it have been to allow players use of the additional items for all their newly created characters? It cannot cost the company anything and the items themselves are only of use for the 1st hour or so of play, so where would be the harm? I think the idea of of limiting the items to your 1st character (when I am 1st experiencing the game) is at best short-sighted and at worst totally underwhelming.