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Ideas for other WvW "special events?"

in WvW

Posted by: Commoner.2796

Commoner.2796

Anti-Zerg Week – Each Player debuffs all player allies within a range of 1500 around them. I propose a 5% penalty to downed health per player and a 10% penalty in the amount of time before you are forced to respawn. This would mean you would die instantly if you had 20 or more player allies nearby and be forced to respawn instantly if you die with 10 or more allied players nearby.

Mobile Siege – All siege that have wheels on their models must be built in camps. Siege is mobile and maybe moved around the map the same way golems are moved but will have all other abilities on cool down for 30 seconds after last being moved. Trebuchets may only be built in camps, towers, keeps and castles and are not mobile.

Open House – All gates to Towers and Keeps are open. Mercenaries, Guards and Champs have 500% health, do 300% damage and have permanent Haste and Super Speed.

Mercenaries for Hire – Mercenary Camps and Borderland Centaur and Skrit Camps allow you to hire Mercenaries that act like Pets at a cost of Supply and some Gold. They will only work for you as long as you are outnumbered. Definition of Outnumbered needs to be relaxed a little.