Showing Posts For Coopa.8937:

ANet Accountability

in PvP

Posted by: Coopa.8937

Coopa.8937

If a teammate intentionally goes afk in order to throw a match that certainly hasn’t been decided, whether they’re being rewarded somehow by the opposing team or not, I’d consider that match manipulation. I agree with you when you say that the function is abused, as I’m sure false reports are made on a regular basis. But, doesn’t ANet state that there will be repercussions for making such false reports? Again, this comes down to ANet actually following through with what they said, unless there is way to safeguard players from abusing the report system.

Do the report\ban actually work?

in PvP

Posted by: Coopa.8937

Coopa.8937

+1 this entire post. Didn’t see it until after I made mine (titled “ANet Accountability”). Give it a peep – the timing of the Imgur link is hilarious.

ANet Accountability

in PvP

Posted by: Coopa.8937

Coopa.8937

Ha, ha. I looked at your build and got confused…

Heheh, I’m sure a lot of people do. I don’t have HoT, so I have to get creative. It’s fun to play nonetheless.

ANet Accountability

in PvP

Posted by: Coopa.8937

Coopa.8937

people with this condi mes build deserve to lose tbh

Not that it’s relevant either way, “this” meaning what I run specifically, or condi-mesmers in general?

ANet Accountability

in PvP

Posted by: Coopa.8937

Coopa.8937

First match after making this post… case and point.
Check the score, then check the chat.

http://imgur.com/a/nLrmo

ANet Accountability

in PvP

Posted by: Coopa.8937

Coopa.8937

NOTE: Let me preface this post by saying that I’ve come to terms with the fact that the rank system means squat, so the idea isn’t coming from an overly-emotional, salty, PvP rage-oholic. I’m more interested in your thoughts as to whether it is a reasonable, feasible, and desirable concept within the community.

THE SITUATION: I just played 3 matches in a row in which our team was down by 100ish points fairly early on in the game (ex. 305-210 sort of thing). Each time, we had a player pull the classic, “this team is trash, I refuse to play”, yatta-yatta-yatta… You’ve all seen it before. So, I kindly asked the other players to toss a report on the offending teammate for match manipulation because the game certainly wasn’t over and we had plenty of time to make a come back. Again, not necessarily because I’m excessively concerned with the outcome hurting my rank, but because who likes to lose at the hands of somebody else, right?

THE QUESTION: Should there be a way in which the community is able to see the reports they’re making are actually doing anything, and aren’t falling upon deaf ears? ie. Should ANet provide players who are submitting reports with some feedback regarding whether or not there were repercussions for the actions of the reportee? If so, how could it be done? Do you use a Wall of Shame to post the names of those who were reported? Do you send a mini-mail to the reporter detailing the ruling and consequences? Would this even help to clean up the community so to speak, and possibly cut down on the number of sore losers if people knew they would begin to build a bad reputation for themselves?

What are your thoughts?

TL;DR Should ANet provide some kind of feedback regarding the ruling and punishments for players who are reported as evidence that they are actively working to reduce toxicity and better the PvP community?

500-500 Everyone Loses?

in PvP

Posted by: Coopa.8937

Coopa.8937

Literally just happened to me, except only one team got the loss.
Game came down to the wire… Red team held 1 point, blue held the other 2. Both teams reach 500 at the same time. Blue is given the win, red is given a loss and has a pip removed.

[Suggestions] Quality of Life Changes

in Guild Wars 2 Discussion

Posted by: Coopa.8937

Coopa.8937

- Change boon stack numbers to black in order to make them more easily readable at a glance against the white & gold boon symbol
- Add a text area in the guild menu for endless guild banner tonics allowing guilds/individuals to create a message that will be displayed to players who interact with someone using the banner tonic. Guilds could use it as a recruitment tool?

edit: grammar & additional idea

- Add a multi-item selection tool (similar to holding ctrl on windows) to select multiple items to destroy, salvage, add to mail, etc.

(edited by Coopa.8937)

Chieftain and Svanir Frustration

in PvP

Posted by: Coopa.8937

Coopa.8937

Tell me you haven’t experienced this…

Red and Blue are neck and neck down the home stretch and hold one point a piece; the other is unclaimed and/or contested.
One of the NPC monsters spawn. You hustle your way over while the enemies are distracted with the rest of your team. Realizing victory will be assured if you kill the beast granting the 25 points, you pop all of your cool downs in an attempt to burn him as fast as possible. You’ve got 91% of the damage. This is it.. you can taste those 1500+ match points for the W…
But wait…
An enemy waltzes in at the last second, hits him once, and steals the kill and your 25 points. You lose the game 515 to 494…

Just looking for some opinions here. Should the kill & points be granted to whichever team does the majority of the damage to the beast? Why or why not.

tl/dr: Should Chieftain & Svanir kills/points be awarded to the team dealing the most damage to the NPC beast, or should they be awarded to the team who manages the killing blow?

Crashing

in WvW

Posted by: Coopa.8937

Coopa.8937

  • Crash <—*
    Assertion: ISFINITE
    File: ..\..\..\Game\Missile\MslMotion.cpp(1238)
    App: Gw2-64.exe
    Pid: 9656

Additional details: relatively close to SBI blob, selected 5 skill on ranger long bow, and crashed as soon as I right clicked to cancel the attack. Snap to max distance is on.

Crashing

in WvW

Posted by: Coopa.8937

Coopa.8937

  • Crash <—*
    Assertion: (m_sphereRadius + TOLERANCE >= m_boxExtent.x) || (m_sphereRadius + TOLERANCE >= m_boxExtent.y) || (m_sphereRadius + TOLERANCE >= m_boxExtent.z)
    File: ..\..\..\Engine\Gr\GrBound.cpp(94)
    App: Gw2-64.exe

Servers need to kaboom

in WvW

Posted by: Coopa.8937

Coopa.8937

I can’t speak for everyone, but I’d be perfectly fine losing by a tiny margin. It would mean that next week, adjust your strat, you’d have that 33% chance of winning. It would engage more players and solidify the need for team vs individual. It would give meaning to wins, which are meaningless now.

The average player these days don’t care about all that. It’s just win or nothing. That’s why badwagoners exist in the first place and nobody want to try uphill battles at the lower tiers.

@Jayne, I couldn’t agree more. There is a massive difference between losing your weekly matchup by a small margin after a hard fought/well-balanced battle, and losing by 200k points – all the while knowing you weren’t even in it from the start. When you know you’ve actually got a shot at snagging the W, that’s the motivation to do just as you said, make some strategic adjustments and try for a better result next week.
@Jeknar I think calling it an uphill battle is quite the understatement and you know it. Why would players want to waste time in WvW when they know they’re going to get mopped? It may be an uphill walk, but that’s after you dig yourself out from 6ft under and open the coffin that’s been nailed shut. An uphill battle implies there’s a possibility of you walking away victorious, something which some servers haven’t had in months.

WvW: Destroyed By Its Own Devs

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Posted by: Coopa.8937

Coopa.8937

If ANet metrics show that more players are entering WvW now, which I strongly suspect, then Anet is going to believe that forum complaints are just the usual outliers. Long live our overlord Metrics.

Meanwhile, those metrics are besed on returning players that left, and are just seing what the update did to the classes.

It is a temporary influx.

lol, spot on.

WvW: Destroyed By Its Own Devs

in WvW

Posted by: Coopa.8937

Coopa.8937

Everyone above needs to realize that Coopa is on Gate of Madness, as am I, and has experienced part of that 2v3v4 fiasco in Tier 4. Even now, though, the DH and SF server pairs aren’t strong enough to take on anything that pops down to T4. Yes, the majority wanted to continue with linking per the polls, and the first linking matchups I thought were pretty good. For NA T4 this round…not so much. Hopefully the next round of pairings in late August will restore our faith in server linkings, at least for those of us in NA T4, since most other tiers seem relatively happy.

Well said. I think some people are under the impression that players on lower tiers are upset because they’re a lower tier. From what I’m gathering that’s not really the case, at least for me it isn’t. Being on a low tier isn’t a big deal to me at all, but I want to face servers of comparable population or skill or what have you. All I’m saying is I miss when the fights were relatively competitive and not a cake walk for one server and a nightmare for the other two.

WvW: Destroyed By Its Own Devs

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Posted by: Coopa.8937

Coopa.8937

The polls already showed this, how many times we’ll have to go unto that discussion?

This doesn’t mean opinions don’t change. I voted in favour of linking when the idea was presented; it was something new to try and looked good in theory. But guess what, after experiencing what it has done to the server I’m on I’d go back change my vote if I could, and I have a feeling I’m not alone.

WvW: Destroyed By Its Own Devs

in WvW

Posted by: Coopa.8937

Coopa.8937

Um, I don’t feel like this at all, I love server linking and what it’s done to wvw as does my guild, it’s linked us with similar servers which contain like minded people. Sure, we don’t fight vs the t1 server but who cares, we never wanted to anyway.

As for anet listening, they removed Desert bl, the only new wvw map since eotm , thats a very large step backwards for them to take given that it was done just to please players who did not like the map. i think it’s pretty clear that the devs do listen, it may just be that certain ideas don’t resonate with them, like destroying existing servers

What server are you/your guild on if you don’t mind me asking? With all due respect, I’m sure it’s not one of the bottom tiers that, as I said, has been steamrolled every single week for months on end; this would account for some bias in your opinion. Realistically, I don’t understand this whole server pride thing to be honest. I’d much rather have enjoyable battles with comparable servers on a daily basis than be able to say “I’m from GoM, and we get clobbered regardless of the matchup”. To your point about the Desert BLs, it’s essentially the same thing as this. They tried something, the community revolted, and ANet had to back pedal or face the consequences. What’s any different this time around, other than the fact that rather than taking the easy route and going back to what was, they’d have to try something new.

I’m from gunnars hold, and last server linking we got stomped on alot, this time not so bad. and server pride is a big thing for alot of people on gunnars. Before the server link, we were being stomped on every week lots of guilds left us and such. This linking has been excellent and i feel like when you guys post on the forum saying “most people don’t like this thing” you forget to take into account you cannot know what other people think and it is wrong for you to speak for them.

I mean… the posts speak for themselves. If that many people were in favour of the server links, why don’t we see threads of them defending the idea? A quick glance at the forums finds the opposing threads outnumber the in favour ones by a large margin.

People who are happy don’t generally flock to the forums, they are a place for the vocal minority to throw their opinions around to garner attention. Anet should just have a poll " do you think server linking is a success, do you wish for it to continue?"

The result will end arguments in these threads.
WvW is hardly being destroyed, they are pouring constant work into it now. sure, its taken four years, and sure there will be mistakes along the way, but they are striving the improve this game mode.

I agree on the poll idea, but I guess we’ll have to agree to disagree on our opinions of linking as a whole. Either way, I appreciate you bringing your opinion to the thread as it provides content for other players to review and discuss.

WvW: Destroyed By Its Own Devs

in WvW

Posted by: Coopa.8937

Coopa.8937

Um, I don’t feel like this at all, I love server linking and what it’s done to wvw as does my guild, it’s linked us with similar servers which contain like minded people. Sure, we don’t fight vs the t1 server but who cares, we never wanted to anyway.

As for anet listening, they removed Desert bl, the only new wvw map since eotm , thats a very large step backwards for them to take given that it was done just to please players who did not like the map. i think it’s pretty clear that the devs do listen, it may just be that certain ideas don’t resonate with them, like destroying existing servers

Server linking might have been great for you/your guild but for most people it hasnt… Recruitment has become tough for WvW guild, Linking has already killed 2 servers, people stacked t1 server even more and much more.

I do not see this, most people i encounter in game have positive views about linking, sure, there could be more done, but to colour something as a failure and claim to have the opinion of “most people” is just silly, you cannot know what “most people” think as there is no way to gather that information reliably from all of the wvw servers.

As for stacking, that has always been an issue, anet should just lock tier one and ignore the qq of potential band wagoners saying “omg life is over done with wvw cant transfer to karma mother ship, what do i do?!” every time they lock servers people flock to these forums to cry about it (inb4 malediktus responds with something silly as always)

Anet do listen, but half of the time they seem to listen to the vocal minority, who really shouldn’t be posting ideas onto the internet, let alone having them in the first place, just because they constantly flood this forum with garbage ideas.

Again, these people you speak of who are pleased with the server link are almost certainly on servers that benefit from it by having their positions secured in higher tiers. Due to the fact that they’re in higher tiers, they generally have higher populations and can therefore hold their own in their weekly matchups. If you were to ask people on servers that got the short end of the stick, they would have an entirely different opinion; I would know as I’m on one of them and the general consensus on these servers is that of displeasure.

WvW: Destroyed By Its Own Devs

in WvW

Posted by: Coopa.8937

Coopa.8937

Um, I don’t feel like this at all, I love server linking and what it’s done to wvw as does my guild, it’s linked us with similar servers which contain like minded people. Sure, we don’t fight vs the t1 server but who cares, we never wanted to anyway.

As for anet listening, they removed Desert bl, the only new wvw map since eotm , thats a very large step backwards for them to take given that it was done just to please players who did not like the map. i think it’s pretty clear that the devs do listen, it may just be that certain ideas don’t resonate with them, like destroying existing servers

What server are you/your guild on if you don’t mind me asking? With all due respect, I’m sure it’s not one of the bottom tiers that, as I said, has been steamrolled every single week for months on end; this would account for some bias in your opinion. Realistically, I don’t understand this whole server pride thing to be honest. I’d much rather have enjoyable battles with comparable servers on a daily basis than be able to say “I’m from GoM, and we get clobbered regardless of the matchup”. To your point about the Desert BLs, it’s essentially the same thing as this. They tried something, the community revolted, and ANet had to back pedal or face the consequences. What’s any different this time around, other than the fact that rather than taking the easy route and going back to what was, they’d have to try something new.

I’m from gunnars hold, and last server linking we got stomped on alot, this time not so bad. and server pride is a big thing for alot of people on gunnars. Before the server link, we were being stomped on every week lots of guilds left us and such. This linking has been excellent and i feel like when you guys post on the forum saying “most people don’t like this thing” you forget to take into account you cannot know what other people think and it is wrong for you to speak for them.

I mean… the posts speak for themselves. If that many people were in favour of the server links, why don’t we see threads of them defending the idea? A quick glance at the forums finds the opposing threads outnumber the in favour ones by a large margin.

WvW: Destroyed By Its Own Devs

in WvW

Posted by: Coopa.8937

Coopa.8937

Um, I don’t feel like this at all, I love server linking and what it’s done to wvw as does my guild, it’s linked us with similar servers which contain like minded people. Sure, we don’t fight vs the t1 server but who cares, we never wanted to anyway.

As for anet listening, they removed Desert bl, the only new wvw map since eotm , thats a very large step backwards for them to take given that it was done just to please players who did not like the map. i think it’s pretty clear that the devs do listen, it may just be that certain ideas don’t resonate with them, like destroying existing servers

What server are you/your guild on if you don’t mind me asking? With all due respect, I’m sure it’s not one of the bottom tiers that, as I said, has been steamrolled every single week for months on end; this would account for some bias in your opinion. Realistically, I don’t understand this whole server pride thing to be honest. I’d much rather have enjoyable battles with comparable servers on a daily basis than be able to say “I’m from GoM, and we get clobbered regardless of the matchup”. To your point about the Desert BLs, it’s essentially the same thing as this. They tried something, the community revolted, and ANet had to back pedal or face the consequences. What’s any different this time around, other than the fact that rather than taking the easy route and going back to what was, they’d have to try something new.

WvW: Destroyed By Its Own Devs

in WvW

Posted by: Coopa.8937

Coopa.8937

Disclaimer: Rant incoming; long time player, first time complainer.

On behalf of everyone who is thoroughly disgruntled with this server link trash, I’d just like to extend our thanks to ANet for effectively ruining 1/3 of the game for the majority of players. Regardless of how new and shiny it looked at the time and how great of an idea everyone though server linking would be, let me assure you… it most certainly wasn’t.

The Problem
The servers that already had sufficient populations saw no change with the link, other than their positions in the top tiers were solidified even more so. Meanwhile the lower tiers who could have benefited if it was done more carefully have been backed into a corner. ANet, you can’t just slap together 3 and 4 servers willy-nilly, only to sit back, clasp your hands and hope for the best. Furthermore, once you’ve started taking heat for the lack in judgement and poor execution of the server link, polling players on how often they’d like the links to rotate is not a sufficient solution. Stop trying to plug a crumbling dam with chewing gum!

The Effect
As a personal example, I’ve been on GoM since the game’s release. I now find myself struggling to spend time in WvW (or on the game at all) because every week our server(s) is(are) steamrolled by our opponents. What are we to do? Transfer to a higher ranked server like every other bandwagoner that has already done so and leave behind guildmates and friends we’ve had for years? Or stick it out and continue to complain to those who don’t notice, or more likely, don’t care?

More Rambling
WvW has been neglected in comparison to other portions of the game for years and it’s finally coming to a head. I say good! Kudos to the community for finally voicing their opinions in numbers that are becoming harder and harder to ignore. Make no mistake, as paying customers you have every right to let the Devs know when you’re unhappy, and I hope you continue to do so.

The Solution?
I’m sure I can speak for most players when I say we aren’t posting on the forums simply to bash ANet endlessly. Those who are still spending their time on this game and those who are creating thread after thread in the forums are doing so because they believe things can be turned around. They want things to be turned around. ANET YOU’VE GOT TO START LISTENING TO THE MANY BRILLIANT IDEAS YOUR PLAYERS ARE SUGGESTING. Please stop taking the Trump “I alone can fix it” stance. Perhaps you need to rework the servers entirely (disband and reform), perhaps you need to develop some sort of incentive to bring players (down) to other tiers, perhaps both ANet and the players who voted in favour of linking need to acknowledge that the current approach isn’t working and that the partnered servers should be rotated on a more frequent basis. I know I don’t have the answer, but somebody does.

To Close…
ANet, no matter how you cut the mustard, your game is dying. I urge you to breathe new life into it before it’s too late. Stop worrying about lining your pockets. We understand in the end that it’s a business and the name of the game is to make money. However, you get more flies with honey than vinegar. Don’t let the downfall of this game tarnish your name and your credibility because you were too stubborn to do the right thing.

/rant

[JACG] New Casual Guild Looking For Members!

in Guilds

Posted by: Coopa.8937

Coopa.8937

Just Another Casual Guild [JACG]

Server: Gate of Madness
Time Zones: Primarily North American times, but all are welcome
Game Modes: PvE, PvP, WvW, all are welcome
Age Restrictions: None, provided the member acts maturely
Recruitment Status: Open
Ranking System: Progressive; increasing abilities at each successive rank

Core Concepts

  • Casual gameplay
  • Fun oriented
  • Team work / cooperation
  • Friendliness / acceptance
  • Quality of members over quantity of members

Application

  • Message me on here at Coopa.8937 or in game at Golden Hawk Coop

Thank you for your consideration.