Showing Posts For Corpsecrafter.5362:
I appreciate the response, and not to demean it in any way, but I was hoping for more than just one to see multiple ideas and get a bit of a consensus. This community has, for me anyway, always been extremely helpful. If anyone else has any advice they could offer, I again would ask you to take a minute and toss it my way.
I’ll preface this by saying I am just a casual player, and I realize that I know very little about what I’m talking about (hense why I’m asking for advice lol).
I recently got reaper and have been toying around with builds and such. I began poking around forums and guides to try and help me get a little better at what I am aiming for, but I figured this may be a way to get a more direct answer on places that I may be going horribly wrong.
My current build at the moment is a minion based build with blood fiend, you are all weaklings, rise, well of suffering, and golem. I have death magic, blood magic, and reaper for traits. I currently have full knights gear with scrapper runes, force and accuracy sigils on my greatsword.
My aim was to have a pve build (dungeons and general mucking about) that is nice and survivable, pumps out good damage, utilizes minions, and helps the group via blood magic. I accept after looking through everything that knights gear is probably not the best, but I really do not want to go berzerkers as I find that it leaves me too squishy for my taste. Please, could you guys offer me pointers on things to change or consider, being detailed as to you
While I know it is not optimal, I run flamethrower/elixer gun on my engineer. I primarily do dungeons and world pve. I recently got back into the game and saw all the changes they’ve made since June and I have been left with a bit of a dilemma. My question is this, for the build I have and the things I do with this build, would rampager or berserker armor be better for me? I plan to likely use Strength runes since it will benefit juggernaut. Any advice would be greatly appreciated.