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"Leaked" Engie Spec

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Posted by: Corthyll.7635

Corthyll.7635

Now for speculation, I’m confident we’ll be seeing a “charging over time” mechanic given the solar nature, that would potentially overcharge our abilities but I’d like to propose that it could be used more like necro’s death shroud where it grants new weapon skills (=kits) upon activation.

Personally I think that would be a terrible shame.

One of the most appealing things about the profession is that it doesn’t have any cooldowns or other limitations on weapon / kit swapping.

You can use one weapon set if you prefer. Or equip as many kits as you like and either hop around madly using all their long cooldown stuff or just have them there as an option. For the sake of flexibility.

IMO this freedom is the single best thing about the profession. Adding an elite spec which craps on the best thing about the profession would be horrible.

Not that ANet haven’t done exactly that before though.

I agree that losing the toolbelt would cause us to lose one of our defining mechanics. Hopefully the elite spec would not change us having these available. I was more basing my idea around a solar cell charging; the way the captured energy could be utilised was my point of speculation. I was thinking that it could be our “F” key that activates the additional skill bar (kit) and using the skills might remove energy. This would still enable our toolbelt skills to be active.

Man’s will is greater than sense

"Leaked" Engie Spec

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Posted by: Corthyll.7635

Corthyll.7635

Given the theme of “light” that this spec is going for, what everyone is calling the sawblade ability is actually a camera’s aperture.
Now for speculation, I’m confident we’ll be seeing a “charging over time” mechanic given the solar nature, that would potentially overcharge our abilities but I’d like to propose that it could be used more like necro’s death shroud where it grants new weapon skills (=kits) upon activation.

Man’s will is greater than sense

Struggling in WvW Roaming

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Posted by: Corthyll.7635

Corthyll.7635

Why not just simply run with the speedy kits trait (which will keep you as fast as the zerg) and occasionally throw in super speed from slick shoes (won’t help in combat though). Barely any other class can do any better with regards to speed.
If in combat, then the power shoes trait could also help.

Man’s will is greater than sense

Lets see your engineers!

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Posted by: Corthyll.7635

Corthyll.7635

The far-roaming adventurer – Corthryll

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Man’s will is greater than sense

dual pistol engineer with a few questions

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Posted by: Corthyll.7635

Corthyll.7635

http://www.gw2db.com/skills/calc/engineer#10|10|1207|4641|531|4056|4065|10|1422|0|0|30|1419|1866|2269|0|0|0|0|20|1015|2188|0|10|1446|0|0|0|0|5|0|0|0|0|0|0|0|0|0|0|0|0|0|

This is the build I’m currently running for my lvl 80 Pistol/Pistol Engi. It gives me plenty of control and utility both for PVE and WVW. I am able to take down most classes 1v1 and hold my own against more occasionally. Mostly focussed on condition damage and precision as they will be your two main sources of damage.
In full exotics, Health sits around 20k, Cond damage is about 1300 and crit is at 46%. Usage of Utility goggles and Med kit’s stimulant boosts crit into the high 60’s.

Man’s will is greater than sense

(edited by Corthyll.7635)

Stacking might and the Hybrid engineer. Viable?

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Posted by: Corthyll.7635

Corthyll.7635

I actually use a fairly similar hybrid build myself.

http://www.gw2db.com/skills/calc/engineer#10|10|1207|4641|531|2454|4065|20|1422|1789|0|30|1419|1866|2269|0|0|0|0|20|1015|2188|0|0|0|0|0|0|0|5|0|0|0|0|0|0|0|0|0|0|0|0|0|

I’m mostly pve at present with a decent amount of WvW.
The might applies every time you switch to or from the medpack. I vary between ~ 4 -7 might constantly.
I also use skill 5 of the medpack for fury and, along with elixir B, swiftness for about 36s out of 40s recharge. This also allows for a decent amount of vigor.

Main stats I stack are condition damage and precision. I’m also running undead runes for more Cond Dam from both vitality and toughness.

The utility skills offer a fair amount of damage and crowd control.

All up it works quite well for my playstyle.

Man’s will is greater than sense

(edited by Corthyll.7635)