Ditto on what GrayFox said eloquently…
Just an observation, but the farmers (not all, but some) are turning into, how shall I put this delicately… quite the gangsters. That’s what it seems like to me anyway. How so? Well, how about when you’re running along trying to do a quest chain, and all of a sudden, one of these guys tells you “Hey, don’t kill that, we’re prepping it for the train…”
Uh, gee, I’m just trying to do the quest chain, because, you know, I’m just trying to have fun ‘adventuring’ as it were. But now the farmer/gangster is now saying “You better move on.”
A suggestion… perhaps Anet can create an a separate area (maybe like an overflow instance or like the Pavilion) that the “farmers” can go to at will so they can farm to their hearts content, and not prevent the other players from having fun running the adventures like it was meant to be run.